The viper vine is monstrous. That’s pretty much what you need to
know. It’s not special in terms of
its abilities—its captivating cloud of pollen is strong but not unusual for a
plant creature. It’s special because
it’s size Large, 20 Hit Dice, and Str 26.
The viper vine is how you scare mid-level PCs who think they’re above
Mother Nature. When you step on a
vine and its response is to spit out the
thighbone of the hill giant it was chewing…well, that’s a special moment.
Visiting a jungle giant
village, a clueless adventurer breaks one of the stern taboos of this
matriarchal people—he touches a giant maiden’s bow. The only way to avoid a death sentence is to find the
materials to replace it—including the fibrous wood of a viper vine.
Trying to sneak onto
the estate of the rokurokubi Death’s Love Song is a dangerous
undertaking. The hag’s “little
bonsai tree”—a stunted (use the young template) but still quite powerful viper
vine—is allowed free run of the grounds on the estate’s western side.
Leafcutter ants
are known to farm fungi and aphids. So it should be no surprise that the antlike formians are
similarly talented. On jungle
worlds they ride viper vines through the undergrowth the way nomads on other
worlds ride giant worms across the desert—goading them with pheromones and
carefully applied cold magic to train them into service.
—Pathfinder Bestiary 2
279
Are any of you Games Workshop fans?
I read White Dwarf for
the porn. I look at the pictures,
peruse the articles, and I fantasize.
I mean, I’m never going to paint a mini. (That is sadly so not in my skill set.) I’m not going to learn a miniatures
game system. If I had a friend who
played regularly and had an army ready for me, I’m sure I’d push some units
around a table in his basement, but that’s it.
But for the last four years or so, I’ve bought White Dwarf pretty regularly. I never subscribed (even though that
would have saved me money), but I had it pulled along with my comics at my
comic book store. I like the
mythologies of the Warhammer and Warhammer 40K worlds, I love reading battle
reports (especially the older-format ones, where they felt more like short
fiction than roll-by-roll replays), and I like just generally getting a
slightly different take on the classic fantasy race archetypes. (Plus Space Marines! Because Space Marines.) Mostly I just like getting a monthly
gaming magazine as a springboard for fantasizing. Like I said, it’s essentially porn.
Anyway, you probably know by now that White Dwarf has changed formats—a 32-page weekly(!) magazine and
then a classy 228-page monthly release called Warhammer: Visions that’s mostly photography.
Clearly I’m not the audience for this; the audience is the
real players. I’m just what we
used to call (back when I was forced to teach English 101) an overhearer. But I have some thoughts anyway.
First of all, the business rationale for W:V is immediately clear: It’s a single
book printed in English, French, and German. That means in one printing you’ve served the U.S.,
Australia, the U.K. the vast majority of Europe and half of Africa. It’s also clearly for the miniature
painter audience—it’s page after page of glorious photos in close-up, with a
touch of lore or scene-setting and no rules to fret over. If you’re the slightest bit of an
artist or have ever painted a mini as part of any hobby or game system, you’ll
enjoy this book. (And since many
of the photos are photos that will get used in the weekly anyway, it’s getting
more value out of similar content.)
The new abbreviated White
Dwarf I’m less sure of the point of.
I’ve read speculation online that it’s about managing new release info
or something. I’m sure the further
blending of the online and print worlds also had something to do with it: I’m
guessing doing a short weekly magazine makes it easy to serve the appetites of
online and iPad audiences, and the print is icing on the cake maybe? This is total speculation on my part,
of course. GW could very well
just have their release schedule so well managed at this point that there’s something
new to talk about every week, and an audience hungry for it.
But what I haven’t seen yet in the two issues I have so far is
the reason I got into WD in the first
place: battle reports. (The one in
W:V is a mere eight-paragraph
synopsis.) Long-form
articles. A sense of the
world. Fiction, or even
vignettes. So far the shorter
magazine, by the very nature of its size, seems weighted toward the kind of
pieces that dominated the front and the back of old WD: new releases, a couple
discussions on tactics, and peeks behind the scenes at the WD offices. All
appetizer and dessert, with no meal.
And then there’s the cost. Old WD (around 150 pages): $10 a month. New WD:
$4 each… Add in W:V at 12
bucks a pop, and that’s a whopping $28 every month.
That’s a lot to spend just for a fantasy. That’s a lot to spend period. And without the things that hooked me
about the magazine in the first place…
It’s too much.
I’m also struck by two thoughts. First, I don’t have time for things that I love, let alone things
I only like. I’ve just started to
let my subscription to The New Yorker
lapse, for instance. After exactly
20 straight years. I started
getting it as a sophomore in high school (yeah, I was that kid). But it’s a weekly mag…I can’t bring
myself to throw them away until they’re read…and I haven’t read one in three
years. So they pile up, and
finally I had to do something. It
feels like murder letting it
go…letting those great voices go unread…
But I can’t be the guy crushed by newspapers in his own house either.
If I don’t have time for The
New Yorker, a White Dwarf with no
battle reports doesn’t have a prayer.
Also, I think we lose something when we oversegment and
overtarget our audiences and publications. I don’t think White
Dwarf benefits in the long run by talking to gamers and miniature painters
separately. I think they were
better off talking to both audiences at once, because there was more chance to
turn one into the other, and to snag overhearers like me. Part of the joys of a magazine, even
one serving a niche hobby, is its ability to speak to several interests and
audiences in every issue. Maybe in
the new post-ebook world of publishing, that’s a model doesn’t work anymore. But it’s the model I prefer.
In any case, I’m not going to be having White Dwarf pulled any more.
There are other magazines out there—less slick and professional perhaps,
but no less enthusiastic. (I have
holes in my Kobold collection to
fill, and three unopened issues of Gygax
to read.) If I see one that looks
appealing on the shelf, maybe I’ll snag it. But I’m simply not going to pay that much for porn when
there are other, more diverse and more rewarding fantasies to pursue.
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