I’ve touched on this a little bit before, but one of the odd
things about Pathfinder’s gremlins is that there isn’t really a “default”
species. Jinkins have the more
classical gremlin look, but it’s vexgits who display the gremlins’
characteristic antipathy toward machines.
If gremlins represent nature’s “ability to dismantle, decompose, erode,
and reclaim,” as Fey Revisited puts
it, vexgits are the most direct expression of nature’s antipathy toward not
just the works of Man in general, but machines
themselves—in all their complicated, accident-prone glory—in particular.
On their own and in small groups, vexgits are good low-level
encounters, especially if your party has a fondness for firearms, machinery, or
alchemy. But even at higher
levels, they’re excellent for complicating
encounters. Fighting monsters on,
say, an experimental airship is bad enough. But trying to fight monsters while vexgits are tearing the
ship apart all around you ought to make even mid-level PCs burst out into
sweats…
Say it with me now: “There’s a gremlin on the side of the
dirigible!”
The walled town of
Thurvin is under siege! And
having seen his enemy erecting siege towers just out of catapult range, the
lord of Thurvin has a desperate plan.
He gathers together a group of novice adventurers—each a son or daughter
of one of his trusted advisors—and instructs them to descend into the dungeons
beneath the city. They have 48
hours to brave dire rats, venomous snakes, and magical snares in order to capture a mob of vexgits—alive. Then, gods
willing, they will need to sneak the creatures behind enemy lines and set them
free upon the siege engines.
The vexgit Gowltimble
has found a delightful new game to play: He has turned his talent for warping
machinery into constructing traps and cages to hold an attic whisperer’s many “playmates.” The pair has settled in the rooms below
the broken clock tower on Market Street.
This ideal location ensures that the attic whisperer has a steady supply
of young victims to lure away and the gremlin has plenty of rusty gears,
springs, coils, and other bric-a-brac with which to construct his cruel
devices.
Scaffold lives up to
its name: It’s an entire city built on a mountain-sized structure of iron
trusses and buttresses—the remnant of a long-lost civilization. Along the innumerable balconies,
ropewalks, and cable car lines, humans, gnomes, and the windborne (sylphs) duel
for territory with hobgoblins and spire drakes. But the true enemies of Scaffold are the vexgits that lurk
in the unused nooks and crannies of the soaring city. Hobs and humans have actually been known to break off
mid-battle and go vexgit hunting together after spotting one of the creatures,
so hated are the evil fey for their life-threatening pranks.
—Pathfinder Bestiary 2
145
Sigh. I hate
having to rewrite an entire entry because I left my rough draft on my work
computer. D’oh!
More on all the gremlin varieties can be found in Tim
Hitchcock’s chapter on them in Fey
Revisited.
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