It’s our first demodand! Are you excited?
I’m excited.
First of all, these are monsters with some history. They date back to the 1e Monster
Manual II—likely owing their name to Jack Vance’s deodands. In 2e they were relabeled as gehreleths
(a fact, by the way, that I did not know until prepping this entry—I’d wondered
what happened to those guys!) and (I presume) got much more attention thanks to
the Planescape setting.
Demodands/gehreleths were the wardens of the prison plane, the Tarterian
Depths of Carceri—resentful guards just as trapped as the prisoners they
minded. In 3.0/3.5, the returned
to the name demodands in the Fiend Folio
and, best of all, they had (spoilers—katerinasfire: earmuffs) a huge role in
the first Dungeon Adventure Path, Shackled
City.
In Pathfinder the focus has shifted. Instead of jailors, now demodands are
oozy failed creations courtesy of the thanatotic titans. They are symbols of an aborted universe
that might have been, an alternate belief system undermining the forces of both
good and evil. (Note especially
the faith-stealing strike and heretical soul abilities.) They are also symbols of the tenacity
of life, but life gone horribly wrong—of rutting in the dark, of spawning, of
young marinating in their parents’ putrefaction. (Of course, if you still love demodands as wardens, that
works, too.)
Shaggy demodands (also known as shator demodands) are the
most powerful of the described demodands—nearly as mighty as the titans
themselves. This means they might
be their titan masters’ right hands, generals of terrifying Abyssal armies…or
eager to foment their own plans throughout the multiverse. After all, the titans rebelled against
the gods. How long before the
demodands get similar ideas…?
After being weakened
in a battle with a fiendish umbral dragon, an Elysian titan is captured by
a shaggy demodand. The demodand
begins siphoning off portions of the Elysian titan’s power to grant spells to
his vile cultists, who revel in their newfound, god-untainted powers causing
mayhem throughout the city.
A shaggy demodand
known only as the Cestus runs a gladiatorial arena in the seventh layer of
Absalom. He specializes in pitting
celestials and other outsiders against exotic mortals armed with weapons that
cause their divine opponents the greatest pain.
Dr. Parotoidus is
a shaggy demodand who runs the Placitorium, an asylum known throughout the
Planes for its extreme treatments of hopeless mental cases. Only the doctor’s signature—or his
death—can release a patient once they’ve been admitted into his care. Except even that is not enough—the
shaggy demodand is not actually the institution’s head, but its first
patient. The real heads, a brother
and sister pair of tengus and a sentient spell of imprisonment, have built up the asylum to create an outlet for the
demodand’s aberrant and reality-threatening desires.
—Pathfinder Bestiary 3
69
3.0/3.5 fans, demodands are a great excuse to whip out the Book of Vile Darkness. Not only are the Book’s vile spells and exotic poisons fantastic in the toad-like
hands of the demodands, but the divine-spell-stealing ur-priest prestige class
would be perfect for representing a demodand-worshipping cult leader.
Syringesin is back!
I was worried we’d lost him.
And vanadies rightly points out that the shae feature in the module The Midnight Mirror. (Of course, I love TMM for the positively ruthless lurkers in light…)
thanks, I wasn't familiar with the pathfinder take on demodands. Nice
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