You have to like shadow mastiffs. It’s just required. This is one of The Rules. I don’t care if you don’t like hell
hounds (too fiery) or werewolves (too people-y) or yeth hounds (what’s the
first thing you’re going to notice when spotting a flying naked dog from below…?—’nuff
said). But you have to like shadow
mastiffs.
Why? They’re
big black dogs…almost. (Sort of
like the things in Ghostbusters were
almost dogs.) With spiky black
tails. With panic-causing
howls. And with a flat 50% miss
chance in anything but direct sunlight.
(And as someone who love, loved, loved playing an eldritch knight with blur on tap, let me tell you that when
the dice are going your way a 50% miss chance plus good AC can make you nigh
invulnerable.) And since they’re
found all across the Plane of Shadow and the evil Outer Planes, not to mention
being in reach of any mage who can muster lesser
planar ally, they can combo with half the evil monsters in the Bestiaries.
Plus, shadow mastiffs have had a fantastically evocative
role in Pathfinder’s Golarion setting.
They were a big part of the reason that the entire city of Westcrown
shut down at night (at least before the events of the Council of Thieves
Adventure Path). We already know
I’m a sucker for using endemic monsters to make cities memorable: You don’t
want to overdo it—every town
shouldn’t have its own signature baddie—but when applied with restraint it’s a
great tactic, and the shadow mastiff is a perfect candidate.
And let’s not forget that they come in larger sizes, too…
The huecuva Father
Bertram St. Croix died of the pox, caught from the very ladies of the
evening he so frequently sermonized against (and so violently visited, usually
with coins swiped the offering
ewer). Now flanked by a pair of
shadow mastiffs he found waiting loyally at his gravesite, he hunts his former
parishioners for obeying the vows that he so flagrantly flouted.
Pride goes before the
fall, or so the saying goes.
Certainly many azatas are saying this about Everem Dygalion. A consummate huntsman and hound
breeder, he is convinced he can command any canine pack—including evil canid
outsiders. Currently his favorite
project is a pack of shadow mastiffs that he is confident he can bring to heel. Barred from bringing them to the celestial
planes, he has established a lodge and kennel in more neutral (in every sense
of the word) territory.
The Huge shadow
mastiffs of the Deathless Jungle are not mastiffs at all, but rather ebony
allosauruses. Instead of baying,
these creatures emit terrible roars, and their tail slaps can level young
trees. They also hunger for the
flesh of living mortals. The
Deathless Jungle is place of joyless regeneration—petitioners return at each
waxing moon to be hunted again—and the shadow allosauruses prefer more
substantial fare when they can get it.
—Pathfinder Bonus
Bestiary 16 & Bestiary 3 241
I would totally play in a Ghostbusters-based Pathfinder campaign, especially a cleverly
disguised one.
Also, several of my readers have liked The Daily Bestiary’s format enough to try their own hands at
it. (And they’ve all been really
great about given this blog a shout-out in the process—thanks, guys!) I’m not sure if I’ve given yogior props
yet, but go check out Daily Planescape for a TSR/Planescape-centric take on the
form.
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