On the other end of the spectrum from yesterday’s rift drakes, river drakes are the weakest drake species so far described. They are still two feet longer than a
man and weigh three times as much, so they remain quite the threat to ordinary
fishermen and boaters.
One of my GMs believed that a dragon should show up sometime during every new player’s first
campaign—“It’s why they buy a ticket for the ride.” At CR 3, the river drake is a chance to make that happen
early, perhaps even in the PCs’ first adventure if they’ve been lucky with the
hit points and magic items. And if
they’ve mastered the dungeon, a rampage of river drakes is a great way to show
them that the wide wilderness can be just as deadly, if not more so.
A rampage of river
drakes attacks canoers on the Massapaton River. The party can avoid them by hugging the south bank where the
drakes hesitate to go, but that puts them within reach of several patches of
assassin vines.
The Shireton River is
running high this year, but traffic across it is at a standstill—Mule Ferry
is out of business. The distraught
ferryman says river drakes regularly extorted him, and then they finally ate
the mules that pulled the ferry. He’ll
give free rides for life to anyone who can save his livelihood.
Some pseudodragons come
seeking adventurers’ help—they’ve been driven away from their home on the
roof of the bank by some predatory river drakes. Helping them could lead to the party acquiring a
pseudodragon companion or familiar.
The dragonets have also taken very careful note of the guards’ shift
changes at the bank…
—Pathfinder Bestiary 3
107
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