Adventuring in volcanic environments is dangerous in and of
itself. It gets even harder when
the lava comes looking for you.
Magma oozes are blatantly obvious encounters for any
volcanic/magma/Plane of Fire and/or Earth-related encounters. Here are a few less likely places where
they might be found…
A giant in life,
the Pharaoh of Fire is more powerful than most mummies, and not just because of
his size. The secret to his many
varied special abilities is a set of enchantments placed on his organs, now
preserved in canopic jars. Six of
these jars exist: four containing his stomach, lungs, liver, and intestines,
and two containing dormant poisonous magma oozes to roast and devour the
unwary.
The expansionist
dwarves of Tellus Hok do not regard non-dwarves as people. In peacetime this means refusing to
learn other languages (especially Elvish and Gnomish tongues) and relying on dwarves
from other subraces (“nickelbloods”) to serve as interpreters and traders. In time of war (far more common these
days), this means abandoning the standard conventions of war in favor of
extermination. The high dwarves’
most infamous tactic is catapulting water-cooled crystalline magma oozes into
enemy strongholds.
Delving deep below
the earth, adventurers discover the bodies of kobold and human slaves
staked alive to the tunnel floor, forming a crude trail. The trail leads to a lost city. After
the cataclysm of the Remaking, which sank a continent, raised a mountain range,
and changed coastlines all over the world, Tashuar was one of many cities whose
populace found itself suddenly miles underground once the dust—and their
metropolis—had settled. Rather than flee for the surface or degenerate into
morlocks (as so many others would go on to do), the Tashuar stayed put and
adapted thanks to natural wonders—six pillars of lava that offered heat and
light for crops in their new cavern home.
But in the last fifty years, five of the pillars have one by one grown
cold and dark. Now the Tashuar
survive by attracting magma oozes to their cities, luring them with the trail
of slaves into giant magical vats that leech the oozes for the heat that keeps
Tashuar’s hope alive.
—Pathfinder Bestiary 2
184
Huh. In my head
this was a short entry.
Let’s not forget the magma mephit! We covered him all the way back here.
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