If D&D flirted with Lovecraft and early Pathfinder began
a love affair with him, by now 6+ years in we’ve achieved a full-blown
marriage. While the aboleths’ skum
servants echoed Lovecraft’s deep ones, now we have the (fully statted) real thing
courtesy of Bestiary 5.
And while the base model skum is slightly more physically
powerful than the default deep one, the deep one is the bona fide article:
equally immortal, capable of dwelling far deeper below the waves, preferring
claws or magical wands and staves to crude tridents, breeding with humans for
hedonist pleasure and out of religious fervor rather than crude necessity…and
of course, they’re in much closer communion with their dark lords Cthulhu,
Dagon, and the other watery powers of the deep.
Deep ones’ low CR and magical aptitude mean you can use them
early in your game and then scale them up throughout the life of the campaign. Their plots are often as murky as the waters
they live in, hinted at only by the fish-eyed hybrid children they leave in
their wake. Unless signs in the stars or
some other dark portents force their hands, deep ones can afford to be
patient. Effectively immortal, they have
all the time in the world to bring about the end of the world.
A judge has been
sentencing women to jail for all manner of minor offenses. Some have come back chastened, some
broken…and some pregnant. Adventurers
who investigate find ample evidence of bribery and clues leading to an odd
cult. They might even catch a deep one
in the judge’s chambers, demanding in bubbly Common that the crooked magistrate
(a deep one hybrid) supply even more sinners to fill the cells of the Sodden Jail.
Adventurers are sent
to a gillman village to take delivery of a coral wand crafted by a merfolk
artisan. While there they meet a strange
fishlike creature claiming to be a vodyanoi who demands the wand for
himself. He promises that if they agree
he will teach them a series of recitations guaranteed to unlock great power
within them. If they refuse, they find themselves
in the path of a flood (courtesy of a sabotaged levee) soon after.
Deep ones and fey
used to share the Elder World, until the deep ones’ worship of dark powers grew
too foul and the fey ended the world to save it. Today, in what they call “the Twilight World,” they rarely cross paths. But the
deep ones remember their humiliation.
Over the eons they have worked to poison the icy realm of the Winter
Queen, subtly polluting the waters that are the genesis of her iceberg lair. Now all winter fey bear a trace of the
queen’s corruption, and they are beginning to turn to worship of the Great Old
Ones. Of course, the human world is
ignorant of these developments, until adventurers uncover a cult of winter fey
and deep ones attempting to take over their village.
—Pathfinder Bestiary 5
68
I’m typing this from the set of a commercial shoot (video
and photo). Those of you who know me
know how much I’m enjoying myself.
#spotthesarcasm #seriouslyshootsaretheworst
[Edit: Actually it
went rather well. I’ll stop complaining
now.]
This week’s radio show asked you to get up, get by, get
better, and get right with God. (It did not ask you to get up and move
that body. Sorry, Technotronic fans.) Look for classic
Sleater-Kinney, Talib Kweli, and Lucinda Williams, along with new tracks from
the Julie Ruin, Tegan and Sara, A$AP Ferg, and Look Park (a.k.a. Fountains of
Wayne’s Chris Collingwood). Stream/download it here till Monday, 4/25, at
midnight.
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