Because I could not
stop for Death –
He kindly stopped for
me –
The Carriage held but
just Ourselves –
And Immortality.
Emily Dickinson introduces today’s monster, but really it’s
Ireland and the UK that give us most of our tales about the Cóiste Bodhar, or death coach—a grim, silent harbinger of
inevitable doom.
We actually already
have one dark coach in the game—the Coach of the Silent, summoned by powerful
dullahans. The death coach is the same
CR and has roughly the same Hit Dice, but differs slightly in how it summons
souls to their inevitable fate.
From a worldbuilding perspective, the death coach is also
great because it’s one of those very rare high-CR creatures you can introduce
to PCs as early as first level. In the
right campaign (especially one of those Gothic horror campaigns all the kids
are talking about) the death coach might rarely but regularly appear in the
PCs’ home town, gathering up select victims.
This could simply be used for atmosphere—you know you’re in a spooky
game when an undead coach of shadows periodically comes to collect your friends
and neighbors—or it could be an important plot point—solving the mystery of the
coach’s origin, its method of choosing victims, or even stopping it entirely
might become the focus of the campaign.
But because the death coach has its own agenda, you can show it to PCs
early without sparking a fight—after all, it’s not after them. And even if they do try to attack it, the coach’s aura of
doom and quickened fear abilities are
likely enough to send them running. The
players will get the message quickly—their PCs aren't ready…yet.
And when they do finally defeat the death coach, they’ll
feel as if they've just defeated Death itself.
(That’s when you drop a grim reaper on them.)
Jamisen Shaz is fated
to die today. His only hope is if he
can outrun the death coach that has chased him the past two nights
running. He begs some childhood friends,
now famous adventurers with flying steeds, to take him east toward the rising
sun in hope of seeing a third sunrise and breaking the curse.
Not all carriages are
alike. In the Kingdom of Burning
Jade, a black mammoth made of shadow collects souls into the howdah on its
back. Sometimes the mammoth is
accompanied by a mahout, a mournful agathion weeping blood who seems as much a
prisoner as the lost souls aboard the howdah.
Adventurers have
survived the burning of the barricades, escaped the guillotine, and looted
the corrupt demagogue’s treasury. Now
they go to face the tyrant himself…just in time to see him hail a death coach
and willingly allow it to collect his soul.
His shade even winks mockingly at them from the window as the coach
pulls away. Clearly he has a contingency
plan—some final wish or miracle perhaps—but if the adventurers
can slay the coach, maybe they can stop him from putting it into motion.
—Pathfinder Bestiary 5
67
For my Blogger readers (and any Tumblr readers who missed my reblog): A lot of you have written in to ask why I don’t do any Tome of Horrors monsters.
My usual answer is to curl up into the fetal position and
whimper about time and my disappearing youth and good looks and how at my back
I always hear Time's winged chariot, etc., etc.
The good news is wanderingmoonsword is totally crazy
has taken up that gauntlet! Check out his adventure seeds here.
Also, I’m not saying that one day I won't flip through Tome of Horrors and call out some of my
favorites. I actually think it would be
fun. But it will probably be in more of
a book review format or just “Check out this cool monster” than a standard Daily Bestiary entry. Ditto for Sword & Sorcery’s Creature Collection—I’d actually love to do a “Books of Magic” review for
those books like I did for Forgotten Realm Adventures or D&D’s Creature Catalogue. I just need time in my schedule, and life’s not supporting that
right now…but that doesn’t mean it won’t in the future.
(That said, if that’s something you want to see, let me know
in comments/messages/reblogs. And if one
of you has a Creature Collection III
gathering dust on your shelf and wants to donate it to the cause, please
remember your humble blog writer.)
Last night’s radio show involved some classic
shoegaze, a tad bit of emo, and a set of pro-union tunes for some friends. (Which in the last 24 hours is all the more
appropriate now that my cousin is on strike with the Verizon workers.) Stream/download and enjoy! (If you have any trouble with the stream—for
some reason this week I’m getting really awful glitchy sounds—use the Save As
command to snag it as an mp3. It’ll play
fine from your desktop. Link good till
Monday, 4/18, at midnight.)
A Japanese variant of this is the Oboroguruma (朧車, or mist/phantom coach). This is a sort of material yokai (manifested out of an old and disused item, in this case an old wagon or parade palanquin) that has turned against the people who abandoned it, and now seeks to carry them somewhere they really don't want to go...
ReplyDeleteJapanese video games have had a lot of fun with this one over the years. I know in the MegaTen series they've been reinterpreted as ghostly taxi cabs, complete with the skeleton in the driver's seat (for appearances, since the car drives itself). For that matter, King's novel Christine could work here.
--Gaijinmonogatari