A giant mushroom that messes with your mind? Meh. In
Golarion’s Darklands (or any of the WotC worlds’ Underdarks) I’m surprised when
the mushrooms don’t mess with your
mind. A mushroom that with ties to the
Shadow Plane that seems to dim the light?
Again, sure, why not? But a
mushroom whose spores permanently alter any flame that is exposed to them,
creating black flames that aid in hypnosis?
That’s interesting. That’s as interesting as the halfling race’s
Blackflame in the Known World/Mystara! I
don't know what I think about it (or how the fantasy physics would even work)
but the notion of Underdark races religiously tending to rare blight fires (the
same way early man probably tended flames left over from lightning strikes) is
really appealing. And the fact that
xulgaths (the original, non-degenerate—so…just generate?—troglodytes) are
immune to the spores writes you some adventure seeds right there.
Novice adventurers
look for work with a caravan. They
don’t have the experience to join the ’van proper, so they're left with the
unenviable assignment of guarding a fortune-teller’s wagon. All goes well enough at first, with the
adventurers and the fortune-teller getting each other out of one scrape or
another along the road and in the small hamlets they stop at. Then disaster strikes: A hobgoblin raid
leaves the wagon tipped on its side…and in the process, the fortune-teller’s
carefully tended blight fire goes out.
Fortunately the caves where she first discovered the strange fire are
not far, and she gives the adventurers her last few magic items if they will
help her find a new source of the flame.
The subsequent spelunking takes them far deeper than they expected…which
may be a good thing, since by the time they find the source of the blight fire
(a tenebrous blight grove) the adventurers will be experienced enough to
survive it.
A gnome studies a
disease that has afflicted his race since their exile from the fey
realms. He believes the color-leaching
properties of the tenebrous’s blight’s psychic trauma spores may offer some
clues—perhaps even an antidote. He taps
adventurers to help him find the shadow fungi, only to discover a grove tended
by dread gnomes (see the Advanced Race
Guide). The dread gnomes attempt to
coerce the party into joining them at a feast where tenebrous blight steaks are
the main course…and the spores are unavoidable.
Whenever a certain
svartalfar sets up a meet to discus business, he does so with a tenebrous
blight on hand. He finds that customers
who can stand up to the paranoia-inducing
mushrooms tend to be reliable business partners, and anyway his xulgath
second-in-command is immune.
—Occult Bestiary
55
Stats for the tenebrous blight don’t seem to be online yet,
but you can always find them here.
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