Sure, black puddings are bad. But at least they're not on fire and
thrusting a sword-like shard into your gut.
According to Bestiary
4, shard slags “dwell within the iron-rich molten cores of worlds, the
hearts of active volcanoes, or any location where the borders of the Material
Plane and the Plane of Fire are thin.” I
especially like #1 in that series—I’m a sucker for center-of-the-world
adventures.
But you don't have to go that far to look for a shard
slag. With more and more campaigns
flirting with steampunk/magitechnical levels of industry, adventurers might be
only a few blocks away from a potential shard slag eruption.
The Plane of Fire
exhibit in the Gymnasium Zoologikum has an intruder! A shard slag has managed to pull itself
through the pinhole leak to the Fire Plane that warms the exhibit. The fire, steam, and magma mephits have fled
to the highest corners of the enclosure (and the poor magmins have already been
consumed). Adventurers who answer the
call for help must fight the ooze in tight quarters…and ideally determine
whether its presence is an accident or sabotage.
When the foundry on
the Street of Shedus explodes, the resulting torrent of magical energy and
molten hot iron manages to transform the bound fire elementals that heated the
furnaces into something far more deadly—a supersized shard slag. Even before adventurers put down the slag and
put out the fires, they find themselves under attack—first by the foundry’s
private guards and then members of the city’s own wand-wielding fire
brigade. Whatever burned in the fire,
someone important has something to hide.
Adventures flee from
morlock vampires and find themselves lost in a series of great chambers
below the earth. One superheated chamber
hides a shard slag intent on consuming them.
The sound of lapping waves offers salvation—a bay that opens into a
shallow, sauna-like sea—and tactically minded adventurers might use the
presence of water to escape the hydrophobic ooze. Of course, then they have to face the bay’s
resident gargiya (see Pathfinder
Adventure Path #60: From Hell’s Heart), a sea monster that flourishes in
such steamy waters.
—Pathfinder Bestiary 4
240
You can find a shard slag in wesschneider’s level of The Emerald Spire Superdungeon, a
veritable playground of things hoping to burn you, vivisect you, or both.
In other news, I feel compelled to share this link. I might even share it a second time.
What the hell, number three.
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