Shining children (or shining children of Thassilon, if your
campaign is set in Golarion) are disturbing outsiders that have been part of
the game since all the way back during 3.5 and the Rise of the Runelords
Adventure Path, courtesy of creator Wolfgang Baur. Like the jyotis, they are an example of light/positive
energy creatures that are by no means good—in fact, they’re downright
evil. (The jyotis hate interlopers,
but they won’t set them on fire in a gout of searing light the way a shining
child will.)
They’ve changed a bit in the telling—by the Bestiary 2 shining children seem to have
lost their prehensile tails, for instance—but the essentials remain: Shining
children hate creatures of this dimension, seeking to obliterate them in
searing light and fire sparked by their victim’s own positive energy.
In other words, if you thought lurkers in light were bad, shining
children their even nastier outsider neighbors.
By the way, those with the resources should definitely dig
up a copy of Pathfinder #4: Fortress of
the Stone Giants. With more
space to devote to its monsters, it serves up no less than four possible
origins for shining children, as well as some delicious flavor text. For instance, when a shining child dies,
it leaves only a “shadow” made of light burned onto the nearest surface. Now you know you want to learn more, right?...
A visiting preacher promises
a visitation from on high by a celestial. What he delivers—perhaps intentionally, perhaps by ill
luck—is a shining child. The
shining child plays along with the charade for the mischief it can cause…or
rather, the outright tragedy. It
allows the villagers to approach one by one to ask its blessing, only to
incinerate the supplicants, whom it then claims have been sent to the
heavens. Only when a terrified
child escapes with tales of his mother being immolated do the villagers realize
what is in their midst.
Shining children hate
wayangs. When a magepriest
binds a shining child, the price the outsider demands is more of the shadow
people to torture. Adventurers who
come to the wayang community’s aid and dispatch the shining child will be rewarded
not with gold but knowledge. The
learned wayang elders know about the strange dimension—and future—from which
the shining children hail…and how the energies of that dimension can power rare
magical tattoos and artifacts.
A shining child is
the avatar of a dying star.
When an adventurer learns her fate is tied to the mystic world that
orbits that star, she must find a way to travel to it before it snuffs out. The easiest way—if such a thing can be
called easy—is to bind one of the star’s shining children to her voidship’s
helm.
—Pathfinder #4 88-89
& Bestiary 2 245
I almost forgot!
Tuesday night I DJed an exceedingly silly set of swear-packed music—a
sample of all the songs I can’t usually play on Saturdays due to FCC
regulations. You can download me being totally immature here.
(If the stream skips, Save As an mp3 and enjoy in iTunes.
Link good till Monday, 8/12, at midnight.)
No comments:
Post a Comment