We’ve actually already explored the shedu
before—specifically last fall when we looked at the lammasu. Both are part of a group of vaguely
defined benevolent Mesopotamian beast-men that have never been deeply explored
in fantasy role-playing, and much of what was said about lammasus as protectors
and mentors applies here as well.
(The shedus are perhaps a touch more modest, possibly due to their
prescience…or their bovine nature.)
As we noted then, shedus are guardians of gateways, doors,
and other thresholds. In a related
vein, they hate undead for crossing back over the threshold of death into the
land of the living, evil outsiders for entering the mortal planes (particularly
demons, whose habit of possession also defiles the sanctity of the body and
soul), and plagues and illness in general (again because of the assault on the
body…and undead and outsiders like daemons who spread disease are their
especial foes). Characters who
fight these evils will find shedus to be great allies (and useful sources for a
crucial last-minute dismissal or restoration). They can also be frustrating ones as well—how do you argue
with a creature who can foresee its own future?
A mothman is
determined to open the tomb of the Brazen Ibis. But the tomb is guarded by a shedu charged with seeing it
remains ever shut. Defying either
entity will make an enemy of it, and it is by no means clear that the shedu is
right in his caution, despite his prescience.
After a city quarter
falls to lamia-kin and lesser demons, a shedu appears to lead the effort in
rescuing as many citizens as possible.
But once the quarter’s gates are sealed, the shedu is also responsible
for keeping put anyone still caught inside the quarantine area, in an effort to
ward against demonic possession.
This could be a problem for parties caught on the wrong side of the
wall.
Part of a holy
mission to the disease-wracked Olive Hills, adventurers partner with a
shedu to stop the contagion’s spread.
Over time though, the shedu’s behavior becomes more erratic and even
hostile. It has seen the actions
of the party cause its death, and finally its fear of mortality outweighs the
goodness of its nature.
—Pathfinder Bestiary 3
243
Really serious Mystara/“Voyage of the Princess Ark” fans will remember that the patron of the enduks (the
Nimmurian winged minotaurs) was a shedu.
Something I forgot to mention yesterday: If you were
surprised the to see the shark-eating crab but no shark, it’s because we
covered it way back in the dire shark entry.
Something else I forgot to post yesterday (…and Tuesday…and
Monday) was Saturday’s radio show!
I really dug this one, and hope you do, too. Keep your ears peeled for some fantastic King Kong Kicks out
of Germany and some classic Land of the Loops. Plus, I may not be spinning this Saturday, so all the more
reason you should download this one now.
:-)
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