How cool is the shinigami? We’re used to images of the Grim Reaper and Charon’s boatmen
and so forth, but the addition of the skeletal wings and the black sugegasa really hits home the notion of these
creatures as reapers of souls, gathering up lives like so much wheat or
rice. If PCs abuse their raise
dead and resurrection privileges, or otherwise disrupt the orderly
progress of souls from life to the hereafter, you can bet they’ll run into one
of these outsiders.
It’s interesting comparing shinigamis and psychopomps. Most likely your campaign only needs
only one set of soul shepherds or the other. But if your campaign includes both, as Golarion does, one
wonders how the two groups get along and share jurisdiction. Given shinigamis’ comparative strength
and lawful nature, maybe they are contract employees or bounty hunters, brought
in to hunt down particularly troublesome souls or relieve overworked or
outclassed psychopomps. On the
other hand, being lawful, shinigamis might be more likely to broker and honor
deals with mortals (any system of law involves loopholes and appeals processes);
certainly they have more of a reputation for going rogue than their inscrutable
and aloof neutral counterparts.
Also note that in Japanese myths sometimes shinigamis tempt
mortals to suicide. So while most
shinigamis will not take a life before its time, they’re not opposed to
convincing mortals to hurry the journey along…
A morrigna (see Pathfinder
Adventure Path #48: Shadows of Gallowspire) hires adventurers to dispose of a shinigami—the outsider has
so far eluded her, and she recognizes that should they come to blows the she
may well lose one-on-one. If the
adventurers find the shinigami and parley rather than fight, they discover its
many death warrants appear to all be in order. So who is lying—the morrigna or the shinigami? Or is there a third player involved/
After overzealous use
of resurrection, a shinigami comes
looking to collect an adventurer’s soul.
The shinigami is unfailingly polite but determined, using deadly force against
the other members of the party if necessary. There is one deal the shinigami’s victim may strike with it,
however. An asura has been
diverting atheist souls meant for the Faithless Quarter. Disrupt the asura’s plans and the
scofflaw adventurer will earn a reprieve.
Adventurers are spending
an evening in a bayou bar on one of the more dismal planes when they come
across a disturbing exchange taking place in the corner—a shinigami and a
thanadaemon trading soul gems.
Overzealous eavesdropping will surely alert the pair (the shinigami has
Perception +31) and they take a dim and very violent view of any mortal
observing their transaction.
—Pathfinder Bestiary 3
244
Edit: Apologies for
the lateness of this post.
Original entry: Hey guys, too
sick to post tonight, and I want to do a good job because the shinigami is really
cool and I want to do it justice. Bear with me for 24 hours [or 9
months—sorry AlgaeNymph!]. Thanks!
Does that mean you'll finish the sepid post too?
ReplyDelete--AlgaeNymph (who has trouble posting on Blogger)
...
DeleteYou give us all this good stuff for free and I'm bugging you for more when you're sick...
Sorry about posting without thinking, hope you get well soon.
--AlgaeNymph
Get better!
ReplyDeleteGet well soon!
ReplyDelete