Necromancy “uses the foul power of unlife,” to quote the Pathfinder Core Rulebook. Its province is negative energy and the
undead. But there are living
creatures that necromancers seem to have some power over. Similar to the way vampires share a
sympathetic connection with other so-called creatures of the night (e.g. bats,
wolves, and rats), necromancers’ power over death sometimes bleeds over into
the world of the living, particularly among carrion animals or vermin. Maybe this is because of their natural
dietary link with death, or because vermin’s negligible intellects can be
easily supplanted with the same animating forces necromancers use on
undead. Or it’s because vermin are
found in numbers that lead to emergent intellects and hive
minds that soak up dire energies as they cohere.
Whatever the reason, the end result is a creature like the
deathweb—an undead arachnid exoskeleton driven by the paradoxically very alive
mass of spiders inside it. Picture
the aged Aragog from Harry Potter and the Half-Blood Prince…only this
time his children come boiling right out of his corpse to devour Harry and Ron.
Of course, it should be noted that you don’t need a
necromancer to generate a deathweb.
Pathfinder #4: Fortress of the
Stone Giants indicates they rise spontaneously in areas crawling with
insects or that have hosted spider cults.
There’s something I like about extinct cults leaving a lasting mark on
the land…and for that purpose, webs will certainly do.
Losing a mother is
hard. When Old Maj died, her
spinster daughter Wisp spent months mourning her, refusing to either bury her
or consume her corpse in the traditional aranea manner. Succumbing to grief,
she conducted an old and difficult rite to call her mother back from the
dead. It worked—sort of. What remains of Old Maj now persists in
unlife as a deathweb. The Large
arachnid cannot speak but makes “her” basic needs known through crude gestures
and pantomime. Unfortunately, what
the undead appears to need is fresh kills, demanding larger and larger prey at
more frequent intervals. Wisp is
terrified, going to great lengths to satiate the deathweb’s demands so that the
spider multitude never turns on her.
The Dwarf Door at
Stoneguard famously never closed.
The mechanism stalled with the doors a halfling’s width apart, dooming
Stoneguard, ending the Walach royal line, and making dwarves a scapegoat, pariah
race. Whatever reason adventurers
choose to explore the Haven at the Foot of the Mountain—whether simply to
plunder its treasures or to expose the true story of Stoneguard’s betrayal—the
first step is through the infamous door.
But in that crack dwells a deathweb…seemingly crushed between the
granite slabs, but ready to spring out at a moments notice to devour the
unwary.
The Spider Cult of
Tanthelos was exterminated in Crown Year 548. Traces of its influence remain embedded in Tanthelos’s
brickwork (the cult recruited heavily among the engineers’ and masons’ guilds),
needlework…and sewer system. At
least one death web is active at all times in the dank tunnels, along with
several haunts that defy attempts to destroy them. Always a hotbed of intrigue, Tanthelos has a new cult, the
Unblinking Eye, who covets those same sewers. The cult seeks adventurers to drive off the deathweb(s) for
good…ideally without uncovering anything about the Eye or its serpentfolk
masters in the process.
—Pathfinder #4 79
& Pathfinder Bestiary 3 65
Hee hee.
“Spinster.”
I also like the name “deathweb.” A hair overdramatic, but it’s accurate, coherent, and
immediately understandable—something I prize in monster names. (See my oft-linked-to…by me…because I’m
lame…encomium for Scarred Lands’ Creature
Collection.)
Man, I loved those early Pathfinder
issues. (Not that I don’t love them now.) Pathfinder #4 also brought us our first look at Golarion’s dragons
and stone giants, an early glimpse of Korvosa, and the redcap, hound of
Tindalos, and the taiga giant. A
great issue.
Do I detect an echo of Baldur's Gate II's Unseeing Eye quest in that third hook? Plus a little shard of Hyboria's Opkothard, the City of the Spider God with No Name?
ReplyDeleteAwesome as always!