Somebody—the Internet says Leo Tolstoy, so we’ll go with
that—once said, “All great literature is one of two stories; a man goes on a
journey or a stranger comes to town.”
Dark dancers are the perfect
strangers come to town.
How many fantasy stories start with a wandering bard’s tales
of adventure, or a young maid falling in love with a traveling player? Make the performer a dark dancer who
only appears after dusk and vanishes by dawn. You’ve just tuned that lute up to 11.
And how awesome are dark dancers for kicking off a
campaign? Forget that “You all
meet in a tavern” business—honestly, what are the odds a priest, a mage, a
burglar, and a brute are all going to be hanging out in the same bar? But all four could easily happen upon the
same troupe of street performers.
And when those performers suddenly attack without warning, or are
attacked themselves by rival kobolds or morlocks bursting out of the sewers,
and they flash with strange magic and drop interesting trinkets in their death
throes…well now the whole party is interested and has a reason to band together.
And, of course, it's made very clear in the Bestiary 4 that dark dancers move
between dark folk clans and among the subterranean societies of other races
with unmatched ease. So even if
PCs never cross swords with them, a troupe of dark dancers could be their
passport to adventures all over the (under)world.
Seven years ago,
a mysterious troupe of dark dancers came to town…and left more than a few brave
or curious maids with fetchling babes in their bellies. When the troupe passes through town
again, the dark dancers reclaim their bastard offspring and spirit them
away. The distraught mothers beg
adventurers to bring their children back.
Adventurers get their
first job guarding a gated portal to the Realms Below. They soon face more than the usual
goblins or dire rats when a troupe of dark dancers demands passage. A dark slayer has seized control of
their clan, and they are determined to get as far away as possible—even if it
means drugging or clubbing the adventurers senseless.
A barbarian has been
cursed. He believes he will
never be free of the taint unless he can track down the dark dancer who laid it
upon him. The inheritor of a large
fortune, he pays well for aid. But
adventurers who take the job will find it a challenging one. The barbarian will not accept magical
aid from a woman, has trouble ending his rages while underground, consults an
astrological chart before making important decisions, and smells terrible. Meanwhile, the dark dancer has found a comfortable place
among a new delegation of dark creepers and is happy to sacrifice them to
escape trouble of the barbarian sort.
—Pathfinder Bestiary 4
43
Behold: a dark dancer with the boss template.
Tumblr readers, you can find the dark creeper on the
original Blogger site.
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