I love the animal lord. It’s a concept that is richly represented in folklore and
fiction (especially, my gut tells me, short fiction, but I may be making that
up.) It makes sense in the game—in
a world suffused with divine magic and nature deities (not to mention an
overabundance of super- and supernatural predators), surely animals need their
champions. And around the gaming
table in your living room, it’s an easy way to transport players into a more
mystical realm. PCs used to
tangling in the grimdark milieu of slavers, daemons, and seugathi may find encounters
with Seamus O’Finnegan, Leprechaun for Hire, too twee to take seriously. But when the Lord of Owls calls a
meeting at the Stone Table, you don’t ignore that invitation.
I also love this excerpt from the Bestiary 3 description:
[W]hen an extant
animal lord strays from its charge or otherwise fails, the force that created
it might create a replacement to send against the fallen animal lord to
challenge it in a combat to the death, with the victor claiming the right to
rule or a chance at redemption.
Those are stakes. To an animal lord, a successor
appearing unasked-for is the ultimate insult. I want PCs in the middle of that fight, and I don’t much care which side they take.
That said, I’m very willing to go further than the standard
description in the Bestiary 3,
especially for a more mythic or high-level campaign. For instance, I can easily picture an entire nation of leopard lords (or at least a
ruling class or family composed of them, à la Marvel’s Black Panther). That might explain, for instance, why a province of hunters
hasn't been overrun by the magocracy next door, or why explorers have never
returned from a particular deadly savannah. In some campaigns, “There can be only one” is exactly the
story you want to tell, but the second I need a race of crocodile lords I’ll
throw that rule out the window…
The Leopard Kingdom
is no poetic name—the nation’s ruling clan is composed entirely of leopard
lords. They tolerate travelers in
their domain along the Chopana River, as it is the fastest way to get men and
arms to the Protean Storm and the war against Chaos raging there. But any foreigner who tries to travel
more than 15 miles from the river will receive a stern, likely lethal visit
from one of these shapechanging rangers and her charmed companions.
Takar was a god once,
back before an asteroid drove his people to near-extinction. Now he is not even a deity, just a
dinosaur lord who is born, matures, ages, dies, and is born again in an endless
cycle of reincarnation. He still
watches over his charges, though.
In his current incarnation as a monk who can take the form of a
stegosaurus, he works to save a hidden valley of pterosaurs, stegosaurs,
ceratosaurs, and awakened parasaurolophuses from drow
exploitation.
Verdun was once the
wolf lord, bearing the token of a savage nature deity. Then he was injured while under a curse
that trapped him in wolf form. He
was found by a blacksmith and nursed back to health, and the experience caused
him to reëvaluate everything he knew about humanity. After the curse was broken, time spent in the form of a
man—first learning to read and play music, then poring through old tomes and
swapping tales with bards—exposed him to tales of his predecessors, whose
bloody work had undone human progress at crucial junctions in history for
centuries. Verdun had had
enough. He renounced his heritage
and has spent the past 80 years as far from the woods as possible. Now his savage god has sent a new wolf
lord to kill him, an assassin who also recruits a team of adventurers to help
him do the job. But when Verdun
catches wind of this, he plays on the adventurers’ sympathies to get them to
switch sides. (And if that doesn't
work, he’ll try money. Lots of money. He is a wolf, after all.)
—Pathfinder Bestiary 3
14–15
I’ve been sticking cat lords into this blog for ages…since
literally the first week, in fact.
Now I want to see the adventures of Seamus O’Finnegan,
Leprechaun for Hire.
Speaking of folklore and fiction, you may remember I veered into literary criticism last Thursday, because I’d encountered a series (and an
author) too compelling not to discuss.
The bad news is, it turns out the two books that sparked my very mixed
review represented him at the height of his powers. Also in my stack of library audiobooks was the first book in
his most well-known series, and it is—and I mean this without malice—a crime
against fiction. Avoid at all
costs.
Also: I MISSED FREE RPG DAY. Completely spaced.
I normally go to the comic/game store right after my radio show, but I
took artisticlicensetokill to the zoo and completely
missed it.
I don’t usually ask stuff of you guys, but if any of you are
willing to part with your Pathfinder Free RPG Day module, I know a certain
blogger who is very sad he doesn’t have a copy. I wouldn't say no to any Free RPG Day products with Mage or
Star Wars the cover either. [Edit: I just got an email from the
professional and prompt Katina Mathieson
at Paizo and she says I can buy the Pathfinder module legit on July 1. Crisis averted!]
(Also, though I’ve mentioned this before and had nary a
nibble, I am always looking for issues of Dungeon
from the 1e and 2e years. If you
have some that need a good home, holler at me and we’ll work something out.)
Forgot to link to artisticlicensetokill's blog.
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