Introduced in the Dragon
Empires Gazetteer/Primer and fleshed out in the Advanced Race Guide, nagaji are a slave race created by nagas to do
their bidding. More stocky than
serpentfolk, they are nonetheless clearly reptilian in origin. They are equally gifted at fighting and
sorcery (and some of their druids can eventually metamorphose into true nagas). But as the nagas become more more and more
insular in their obsessions, the nagaji only grow more numerous and more
skilled.
There’s a lot to explore there. For one thing, what if different naga species
favor different classes, abilities, or skin tones in their servants? For instance, dark nagas would likely
discourage spellcasting—that would be too much like competition—but favor fighting
brutes and rogues to help in their schemes.
Lunar nagas might favor oracles, druids, and diviners who could help
them understand the stars. And so on for
guardian, royal, spirit, and water nagas.
Then there are always the adventure possibilities presented
when a wealthy false theocracy rises on the backs of a poor religious
underclass. If you want your naga
masterminds to have armies of redshirts to hamper your PCs, you’ve got
them. If you want your PCs to play a
crucial role in the nagaji uprising against their false gods, you can do that
too. Or maybe the nagaji have already
risen up, or have simply outgrown their mud daub huts. That doesn't mean they want outsiders poking
around in their temples, ruins, and sacred spaces, no matter how much or little
they still revere their naga creators.
PS: If you’re looking for role-playing models, G’Kar from Babylon 5 leaps immediately to mind as a
charismatic warrior-poet from a former slave race. He’s even stocky and reptilian in the
bargain!
The Mouth of the
Serpent Queen is the highest authority in the land of Naginka. She is also a spirit naga of exceptional
foulness and evil. Adventurers are
tasked not with publicly overthrowing her, but rather quietly replacing
her. This means dispatching her out of
sight, as well as smuggling the lunar naga priestess meant to replace her into
Naginka—no easy task when alert nagaji guards watch every road and canal.
Searching for the
source of the Yemu River, adventurers hire nagaji as litter bearers and
rowers. All is going well—the nagaji
even saving weaker party members a time or two—until a greedy water naga casts
his covetous eye on the adventurers’ belongings. When the water naga slithers up to the barge
and demands tribute, the nagaji instantly turn on the adventurers, explaining
that no contract can countermand the will of a god.
A nagaji sorceress
knows spells unheard of in more civilized lands. She is also being hunted by nagaji outlaws,
the Cult of the Ghost Elephant. Saving
her from this band of spirit-worshipping bloodragers and summoners will earn
her trust and instruction.
—Pathfinder Bestiary 4
199
I’m not exactly shy about my love for 3.5 Forgotten Realms’ Serpent Kingdoms and nagaji fit right in
with that book. It’s easy to imagine
nagas trying to emulate the race creation of their sarrukh forebears. How the sarrukh, yuan-ti, and other scaled
races respond to such effrontery from the upstart (and often half-mad) nagas
could definitely be fuel for many adventurers as well.
No comments:
Post a Comment