Veiled masters are shapechanging aboleth sorcerers—half
noble, half spy—who can steal your memories just by biting you.
That pretty much tells you all you need to know, right? If you hate aboleths, you’re already
out of the pool. If you love
aboleths, now you have a super aboleth to serve up without even doing any
leveling math. Start with skum…a
couple of cultists…one aboleth…aboleths galore…maybe even a mythic aboleth for
a particularly brutal encounter…and then just when your players thought they
could retire their potions of water
breathing…BOOM: veiled master walking around on land.
But why tease the veiled master at all? After all, somewhere around levels 12
to 14 is the perfect time to do a major shake-up and unveil a campaign’s real stakes. What if you just skipped ordinary aboleths altogether and sprang
veiled masters on the party as part of a big campaign twist? “Wait—this was never about
dragonkin/hobgoblins/the Onyx Legion.
Those crazy fish have been pulling the strings the whole time! That one dungeon we fought skum in wasn’t a side trek…
It was a clue! And we missed it!”
Rooting out a cabal
of doppelgangers has occupied much of a party’s career. But as they dig deeper, the monstrous
humanoids have grown more piscine, more lamprey-like, and more deadly. When the adventurers finally report all
this to the mages’ guild, the Guildmaster’s secretary pulls them aside to
congratulate them…and report his suspicions about the High Transmuter. In truth, he is a veiled master, and he
has decided to throw them against his rivals in the guild to throw them off the
scent.
A temple complex
devoted to the elements is under siege from foes without—including buzzing
mi-go—and within. Investigation
reveals that the Monks of Earth, the temple scribes, have turned their library
into a glyph-covered alien temple, while the Monks of the Falling Water cavort
with skum. Trapped in the complex
with them, the dueling Fire Callers and Wind Walkers must put aside their
differences and seek help…but a veiled master is determined to keep that from
happening…
Aboleths and fey hate
each other—because the elders of each race remember when their respective species
first ruled the rough draft of the world.
(And because time and space were twisted in the breaking and remaking of
the world, both races are—and aren’t—correct.) When adventurers help a grove of gathlains preserve a faerie
book of genesis, a veiled master steps in to coerce them into rewriting the
book in the twisted runes of the Old Ones...an act that may rewrite time
itself…
—Inner Sea Bestiary
56–57
I should mention the veiled master comes from James Jacobs (and
Erik Mona) via the Inner Sea Bestiary.
Also, if you’re new to The
Daily Bestiary, we covered the aboleth way back in the dark days of 2011—back when I didn’t even write intros to the monsters (I went
back later and added them) and I hid my ranting in the comments. Of course, I didn’t even tell anyone about the blog until letter
D or E (I was worried I couldn’t stick with it) so back then the blog was
basically me on my loveseat.
Writing to myself. In the
dark.
(Don’t feel too bad for me. I distinctly remember finishing the Accuser Devil entry and
going to a happy hour.)
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