What? That’s totally a unicorn.
Unicorns don’t exactly need any introduction. Even the most casual fantasy fan knows
their evolution from confused references in ancient Greek bestiaries to
medieval virgin detectors to My Little
Pony sorceresses.
Pathfinder has walked back the unicorns’ problematic traditional
obsession with virginity, which I think is a good thing—now you can have a Rat Queens-style character without having
to pass up your shot at a unicorn steed.
It’s a good thing, that is, unless you really want them to be virgin-obsessed. Slut-shaming is bad in general,
but strictures—and the breaking of them—lead to adventures. (See the first adventure see below. )
My only other thought to add is that you have to drop
unicorns in early. Like a lot of
other magical steeds, they're going to need pretty heavily enchanted barding or
class levels to stay viable for upper-level parties. But for the low-level party facing TPK, the sudden
appearance of a blessing of unicorns could be the difference between life and
death. If you prefer to play in
good-aligned campaigns or reward hard role-playing choices, it’s also a way to
give your good PCs a little benny to make up for all those orphans they’re
always having to save…
If you need a unicorn enemy, you can always make them
intolerant defenders of Nature, or switch up their alignment/spell-like ability
combos to craft neutral and evil breeds.
Several articles in Dragon
Magazine explored that option, as I recall (issue #190 especially). And in the Scarred Lands setting, the
savage Hornsaw unicorns (think Clydesdale crossed with a sawfish; see the Creature Collection) were actually that
setting’s default unicorn, so successful were they at displacing the core
species.
Poachers hunting a
unicorn catch Maeve, the baron’s daughter, planning to ransom her after her
virginity lures a unicorn to them.
Maeve would dearly love a unicorn to show up, but her virginity is more
mythical than the beast itself, having quite gleefully vanished in the arms of
a jongleur at the Tennight Masque when she was but 14. If adventurers accept the baron’s
mission to retrieve his daughter, they will find she is more trouble than the
poachers, as she refuses to return home until she has at least glimpsed a unicorn—because if her father
finds out she is not a virgin, he will disinherit her in favor of one of her
eight sisters in a trice. Whether
or not she lets the party in on her plight or just sabotages their every effort
to leave the forest depends on her estimation of their sympathetic natures.
Evelyn Pendergast
sought a unicorn’s bond but was rejected, shaming her family. She has since become a ranger and hunts
the beasts with alacrity. She is a
specialist at drawing them out of hiding.
Tormenting useful fey like brownies or domovoi (see Pathfinder Adventure Path #67: The Snows of Summer) is her preferred
tactic to force a unicorn into a confrontation.
As magical beasts,
unicorns respond to—and reflect—their habitats. Neutral or evil unicorns are often the result of extreme
trauma or magical pollution. The
unicorns of Dagger Dell weep blood constantly from their manes. Their touch can cure blindness but also inflict
light wounds. The unicorns of
the Hissing Forest have black hides and are constantly surrounded by swarms of
insects; sometimes they ally with gryphs and other vermin-friendly
abominations.
—Pathfinder Bestiary
269
Back when I was in high school, one of the earliest issues
of Realms of Fantasy (maybe the very
first one) had a story about a suburban family’s struggles living next to an
enchanted wood. One of the running
gags was that every time the daughter went outside, unicorns tried to lay their
heads in her lap, much to her embarrassment. But by the end of the story, it is strongly suggested that she
has…taken care of that problem.
Edit: Sorry for the
late entry. Original post from a very bad day: Came home to
4 inches of water in my basement courtesy of a burst pipe. Unicorn post
will happen another day—thanks for bearing with me!
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