Get ready for three days of thriae! The Bestiary
3 serves up this race of bee-like Amazons and oracles. I was always a fan of 3.0’s abeils from the
Monster Manual II, so the soothsaying thriae are a nice replacement, even if
they lack some of the abeils’ elvishness.
On the other hand, what thriae gain is an insectile
practicality that could lead to some interesting conflicts. Yes, they are oracles, but ones who are
particularly protective of their secrets—which may not sit well with
adventurers desperate for information.
True, they encourage humanoid male company, but prolonged companionship
comes with a price: drug-fueled slavery (and in some cases, consumption of the
male by his thriae mate).
Also, there are plenty of New Weird fantasy opportunities
with thriae as well. Fans of Perdido Street Station’s great set piece
inside the Cactacae’s Glasshouse could easily replace the cactusfolk with
thriae in their own campaigns for a similarly pulse-pounding caper.
Of course, buzzing at the heart of the entire thriae race
are their powerful queens, who, while by no means malevolent, still place the
value of their hives far above any other concerns. At CR 18, a thriae queen might even be the
pivotal mastermind of a campaign, particular in a setting where law vs. chaos
is the more important conflict than good vs. evil…
Sage Prester Sartan
knew he was giving up the outside world when a thriae queen recruited him
as a consort. What he did not know was
that the safety of the Grand Duchy now hangs in the balance, with his knowledge
of capital’s Undercity crucial to its survival.
But the thriae queen he adores will not surrender him for such mundane
concerns. Worse yet, since Sartan’s
vigor is flagging she is already (unbeknownst to the sage) making preparations
to consume him.
Stare too long into
the void, and the void stares back.
A thriae queen’s hunt to understand the Those That Walk Behind the Stars
has perverted her into worship of the Great Old Ones. Now a bloated monster, she directs her tribe
to abandon the order of hexagonal cells for the mystery of strange spiraling
glyphs, and she drives them forth to collect humanoids for sacrificial rites.
A thriae queen
regrets the overambitious expansion of her colony—especially having to
share power with two of her offspring.
Thus she hands a party of humanoid adventurers a surprising mission: “I
will reward you beyond your wildest dreams.
You only have to kill my daughters.”
—Pathfinder Bestiary 3
264–265
Lots of reader feedback to talk about (and that’s not even
getting to my mail backlog from while I was on vacation!). Response to the Thin Man entry has nearly
eclipsed my earlier “Best Of” post about pit fiends. Meanwhile, my joking reference to the
thrasfyr as “Bondage Bear” actually spurred a pretty lively discussion among some readers—including discussion about the lack of good-aligned
bondage/masochism themed creatures in Pathfinder.
I don’t want to get into a big digression about this—this is
a relatively all-ages space, after all—but because of my Tumblr audience I’m
definitely sensitive to the fact that a lot of BDSM tropes are invoked in
negative ways in fantasy. So I endeavor
to avoid adventure seeds that are simply, “This monster is evil because…it’s a sadist!”—I try to go deeper and
be subtler than that (especially in my kyton entries), and I hope I succeed.
(I'm going to put the rest of this under a break. Because adult stuff.)
That said, heroic fantasy is often about freedom, rebellion,
defeating tyrants, throwing off shackles, release from suffering, etc.…which necessarily
sets it in opposition to notions of power, dominance, pain, and so forth. The heroes in fantasy tend to want to escape
from bondage, not embrace it, and in 99 times out of 100, the guy with the
whips and chains in fantasy is quite rightly the bad guy. There are exceptions—see Jacqueline Carey’s
amazing Phèdre Trilogy—but they are rare and very hard to do well.
Also, it’s not that fantasy role-playing puts BDSM in a bad
light, but rather that BDSM itself takes
highly problematic power dynamics and tropes—in both fantasy and real life—and rehabilitates them and harnesses them
for their erotic power. (Example: You
doctor instigating doctor/patient would mean a call to the hospital ethics
board, but your significant other instigating doctor/patient might be hawt.) It’s not fantasy casting BDSM in a bad light,
rather BDSM upending fantasy’s norms. In
fantasy role-playing you want the brave knight to win…but in kink you’re (metaphorically
speaking) rooting for the dragon. And half
the reason rooting for the dragon is sexy is because of the reversal of expectations/the embrace of the
forbidden/the surrender to power. Take
away at least the suggestion of darkness, you also take away the thrill. That’s why kinksters hang out in “dungeons,”
not “day spas.”
So I’m not troubled by kytons or Zon-Kuthon portraying D/s
in a negative light, and I don’t yearn for Paizo to give equal time to BDSM in
the same way it has LGBTQ issues. (And
honestly Chronicle of the Righteous and
other books actually do give some surprisingly positive nods to such things,
the self-mortifying entity Vildeis (which agelfeygelach mentioned) among them.) If you want good-aligned BDSM in your game,
there is a book for that, but it’s not going to work for most gaming
groups.
And it doesn’t need to!
Because you all are inventive folk.
All you have to do to put positive portrayals of BDSM in your game is to
put positive portrayals of BDSM in your
game. Start with a loyal thrasfyr
protecting its master, add some clerics of Vildeis expiating the sins of the
world through flagellation, and then invent on your own from there.
In fact, cheskamouse has done just that. Check out the lawful neutral covert social
club she(?) designed over on her blog.
Happy exploring!
"All you have to do to put positive portrayals of BDSM in your game is to put positive portrayals of BDSM in your game."
ReplyDeleteYes. This. The entire point of a Dungeons and Dragons style game is that you are supposed to make your own campaigns and put the stuff you want in them. While the things that Paizo/Wizards/whoever chooses to put in their official sourcebooks means something, it doesn't mean more than it does and it absolutely should not be seen as an ultimate restriction on players and GMs.