You never feel sadder for a spider than when you’re watching
one of those nature films where a wasp paralyzes a tarantula and then lays eggs
in it—eggs destined to hatch into grubs that devour the spider alive. The spider eater is that wasp for giant
spiders…and for humanoids if the pickings are slim, courtesy of its paralyzing
poison. Worse yet, the spider eater is a
dimly intelligent magical beast, not vermin.
Careless PCs should beware…
An alchemist seeks
spider eater organs as stock for freedom
of movement ointments. Finding a
brood of them means going into the chaparral, where they must face not only
spider eaters but also giant spiders, great desert owls (treat as giant
eagles), and magical cacti whose sleep
venom spines are as much a threat as the spider eaters’ stings.
Araneas hate spider
eaters, for obvious reasons. An
aranea wizard hires adventurers to wipe out spider eaters near his tower. However, the paranoid aranea assumes that
anyone injured or paralyzed by the spider is a potential host. If anyone in the party returns wounded the
spider-mage wastes no time with healing or clerical magic—it attacks them
immediately to ensure no new spider eaters are hatched.
Serfs who flee
the devil-worshipping land of Corrus often seek refuge in the Orbwood,
preferring the threat of spider fangs to the lash. The border town of Hornet Glade has come to
an unusual accommodation, living openly with spider eater allies who nest in
abandoned barns on the edge of town. The
spider eaters keep Hornet Glade safe from arachnid incursions, but the price
they charge—a dozen victims a month, usually new refugees or tradesfolk—will
seem too high to most adventuring visitors.
—Pathfinder Bestiary 3
255
No comments:
Post a Comment