In the world’s oldest role-playing game, you could usually
trust mushroom people. Provided some
telepathic plant or evil druid wasn’t controlling them, they were usually one
of the Underdark’s few nonevil denizens.
But that was myconids…and myceloids are more like something out of Jeff
VanderMeer’s Finch. Myceloids are everything poisonous and
dark about the fungus kingdom brought to life. As the Bestiary 3
puts it: “To a myceloid, a living creature has three uses—first as a slave,
second as a host […] and finally as a banquet.”
So, to review: A creature that will poison your character,
dominate her via the spores, grow a new myceloid inside her as she dies, and
then eat what’s left of her corpse, making resurrection all but impossible.
That sucks.
What an awesome
villain!
Oh and don’t forget they’re telepathic! And come in encounters of up to 250(!)
creatures! (Even orcs don’t get an
encounter listing that big.) And
they taste feelings as they eat you (presumably with their
feet)!
And they work equally well in traditional Tolkien-esque
campaigns and much more contemporary or weird settings. You may be tired of goblins and red
dragons, but there’s still plenty of room for evil mushroom slavers in your
steampunk dirigible campaign. Or
your Restoration swashbuckling epic.
Or your revolver-toting space Western…
Adventurers are hired
by a gourmand to play bodyguard at a hush-hush function. The reason why is soon revealed: The
heads of the thieves’ and assassins’ guilds are attending, the diners are not
all human or even humanoid, and the menu involves preparations with disturbing
ingredients, including the milk (and possibly the meat) of good intelligent
creatures. Moreover, the event,
billed as “The Sympathetic Feast,” features a myceloid host and magical wine
that allows him to transmit the emotions he tastes to the guests. It also renders them helpless when he
announces that for the last course, he will be serving the diners to his mushroom minions…
A leprechaun steals
from a party of knights. Chasing
her takes them to the court of the sidhe (elves with the fey creature template
who use brass weapons). The ri
tuaithe says he will return their lost item—and promises more magic
besides—if they can find his pixie ambassador, who he says has become lost in
his Mushroom Grotto. He doesn’t
mentioned that she has been captured by myceloids, or that he flavored their
food with myceloid spores to make the effort that much harder (their
humiliation and death being far more exciting that his ambassador’s rescue).
After a peasant
revolt, a myceloid elder approached the aristocrats of the Three Heavenly
Fires Province with an offer of aid.
The wealthy landowners were only too happy to hear him out: he promised
slaves for their paddies and orchards and an end to the rebellion in one fell
swoop. Soon the mushroom caps of
myceloid farmers replaced the straw dǒulì hats worn by the
peasants. The aristocrats were
ecstatic…until they themselves were replaced, and now myceloids rule the Tiger
Kingdom’s vital breadbasket.
—Pathfinder Bestiary 3
196
When I look at the myceloid art by Kieran Yanner, with its
sumo-esque body and smug, steely expression (the twig that resembles a cigarette
holder is a nice touch), I read a gang boss from a martial arts film—hence the
last adventure spore—er, I mean seed.
Also, on Monday, we reach a big milestone: The letter
N. Also known as…halfway.
Tell your friends. Share/reblog/spread.
Extra points if you post somewhere awesome. We are headed Z-ward.
And if your friends like Pathfinder or D&D, it would be fantastic if
they came along for the ride.
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