A relatively new monster (born in 2000 in the D&D 3.0 Monster Manual), the krenshar has a lot
going for it. 1) It’s plausible
and fantastic at the same time, combining the surprise factor of our own
world’s frilled lizards and Io moths with a Warhammer-esque flair for the
osseous. 2) It adds to the always-shallow
pool of low-CR monsters to throw at new parties. And 3) it’s just plain cool. (Let’s do the math: Skull + panther = awesome. Duh.) All in all, the krenshar is a great magical beast that’s way
easier to rationalize than most.
(I’m looking at you, owlbear.)
Because they subsist
on both fresh prey and carrion, krenshars are highly flexible
predators. After lizardfolk burst
the dam at Anchor Falls, krenshar are among the first animals to move into the flood-ravaged
city of St. Ishen downriver.
Taking up lairs in the second floors of ruined houses, they feast on
water-bloated corpses when they must, and refugees and holdouts when they can.
The terrifying cannibal
halflings of the Flayed Plains ride krenshars as mounts. They practice all manner of piercings, ritual scarring,
and mortifications to more closely resemble their skeletal-faced hunting cats.
The braves of the
Karawak tribes must be just that: brave. To be considered an adult, the tribe’s young men and women
must hear a krenshar’s shriek and not quail in fear. The Karawaks put visitors through the same test. Unfortunately, a kech hunting band
interrupts the orientation, and the visitors must face both the hunger of the
wild skull-panthers and the poison arrows and elemental water magicks of the
keches.
—Pathfinder Bestiary 2 174
How to Mess With Your
GM: A Guide in One Act
Player: Can my
ranger have a krenshar animal companion?
GM: He’s a beast
master, right? I don’t see why
not.
Player: Can the
krenshar have green fur and yellow stripes?
GM: For
camouflage? I like it.
Player: And red
armor?
GM: Sure. You’ll have to pay for exotic barding
and add…um, we’ll say 5% to the cost.
Player:
Awesome. His name is Cringer the Krenshar.
GM: …I hate you.
I love evil halflings.
Monte Cook, if you one day ever read this, I dedicate the above pseudo-jerren
to you.
I must also add that while I typically love Pathfinder art,
the 3.0 Monster Manual krenshar takes
the cake.
Meanwhile, over on Tumblr therealkendrickdane had this to
say about yesterday’s kraken post:
Monsters like the
Kraken are hard to get onstage; for a GM obsessed with getting his villains
stage time and character development, they are tough. They’re the kind of
monster that make you want to whip out the Villain-in-someone-else’s-body trick
just so you can engage the PC’s in conversation. Of course, as you note, the Kraken
has apparently gone from animal-intelligence tentacle beast to Lovecraftian
horror of cosmic genius since I played D&D regularly. So it isn’t like this
would be HARD for him, y’know?
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