The stealthy kolyaruts aren’t the strongest inevitables—but
they are among the most interesting, and (to my mind) the most likely to be
encountered by PCs. Zelekhuts
chase those on the lam…but they have the aid of a multiverse of watchmen,
bounty hunters, and inquisitors.
Maruts and lhaksharuts are more likely to go after PCs’ long-lived and
planar-breaching enemies. (A PC
who cheats death enough to rouse a marut’s ire will likely have roused her
pantheon’s anger already…and likely suffered level or Con loss as well.) But bargains get made—and broken—ever
day. Oaths get sworn and
forsworn. Adventurers are
particularly bad about saying what they need to say to get out of a jam, trusting
their swords to free them from the consequences later. Kolyaruts are those consequences…and
with their powers of invisibility and
disguise self, PCs may not even see
them coming before it’s too late.
Seven winters ago, a disguised kolyarut arrived at the
court of King Aelfred II, announcing that it was searching for an oathbreaker
who would soon be arriving. But
the man never showed. In the years
since, the kolyarut has acted as an informal protocol adviser to the somewhat
rough-and-ready borderland king, using its knowledge of the continent’s customs
to polish the airs and graces of the king and his courtiers. Now King Aelfred’s castle is a shining
example of the Rule of Law and a social hub for nobility of all kinds…but the
kolyarut still inspects every visitor, and has offered hints that its hunt may
soon be over.
Carstomides of the
Fiery Writ is a contract devil who specializes in buying up broken
contracts of all kinds. Through axiomite
agents, he sends hired kolyaruts to find and subdue the offending parties. He then offers the vulnerable mortals a
choice—pay up, receive retribution from the kolyarut, or get three wishes…for the price of their
souls. His success rate is
staggering.
Adventurers who free
a noble djinni are unknowingly bound to his lamp due to an ill-considered
promise. Soon they find themselves
whisked to the Outer Planes by a single rub from the lamp’s new bearer. As mortals they are not compelled to
follow the orders of the bearer, but if they don’t an inquisition of kolyaruts
appears to attempt to put geasa on
them.
—Pathfinder Bestiary 2
163
If it’s not clear by now (you all: Duh, dude, it’s totally clear), I dig lawful adversaries. It’s so much fun to throw the same
inevitable who helped the group vs. a demon after their azata (eladrin, for you
3.5 folk) ally in the next heartbeat.
And I also like adversaries who can be defeated by a good argument or
legal loophole as well as by sword.
(My old GM—hey Graham!—will proudly note this is my Vampire heritage showing through.)
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