Mythologically, there’s pretty much no difference between
dryads and hamadryads. If there is
any, it’s pretty much splitting hairs, with hamadryads being somewhat more
integrally tied to their trees.
But if you give something two names, it's an excuse for role-players to
create two monsters. (Which I
fully support, by the way. See my
rant on oreads. But anyway…) In Tall Tales of the Wee Folk, for
instance, hamadryads are dryads who spontaneously arose out of trees, whereas
dryads are the daughters of dryads and hamadryads who have to seek out a tree
of their own to bond with.
In Pathfinder, a hamadryad is essentially super-dryads—queen
of the entire forest rather than a single tree, and not bound to her ward. Alone, she (with the aid of the dryads
and trees in her charge) can tend the health of nearly every acre in her
care. When paired with an erlking
sibling or spouse, they form a yin and yang of nature’s gifts—its patience and
its passion, its stillness and its speed, its healing touch and savage bite.
An ancient forest
covers the land bridge between Elurian and Kitsunar. And where the two continents meet, so too do the spirits of
those lands—which is how the hamadryad
Querquetulania fell in love with the jinushigami Muk. But spirit love operates by
different rules…and when a winter erlking (see Pathfinder Adventure Path #68: The
Shackled Hut for the winter
fey template) trespasses in the forest, his supernatural influence turns a
helpless Querquetulania and her dryad handmaidens hateful and xenophobic. Muk is outraged, of course (though in
the slow, glacial manner of his kind) and concerned fey and kami of both
woodland courts recruit adventurers to free the hamadryad from the corrupted
erlking’s control before war rips the great forest apart.
The hamadryad Magnolia has a home forest.
She just chooses to ignore it, apparently. Instead she runs a myrtle-shrouded teahouse and clinic in
the Seventh Ward. She guards the
secret of her race carefully, however, and will attempt to silence those who
probe too closely (usually via call
lightning storm, summoned creatures,
or by creating treant assassins with liveoak). The reason she has taken up city life
has something to do with the crossed scimitar and shillelagh hanging over her
fireplace (and guarded by sentinels that are not readily apparent to mortal
eyes) and a particular paving stone in her garden that is actually a stone
table from legend.
A hamadryad is losing her memory.
A being of ancient age, she is fast losing her recollections of the
present day, spending more and more time locked in the primeval memories of her
past. In her confusion, she summons dinosaurs, mammoths, and frost
giants to comfort her and drive off the humanoids that “infest” her lands. Adventurers become involved when
sightings of dire tigers and tyrannosauruses become too common to ignore.
—Pathfinder Bestiary 4 148
I don’t give two
coprolites about college basketball, but my grad school alma mater does make some nice videos.
Oh, and the dress
was really made of displacer beast
hide, so it was black and blue and
white and gold, but then disappeared because it wasn’t Open Game Content.
Oh right, that rant on oreads is here.
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