Bugganes are a blind subterranean race able to tunnel
through—or even ignore—stone and metal.
The Bestiary 4 lists them as
“distantly related to ogres,” but the illustrator took that description
(“tusks,” “mole-like eyes”) and ran with it, depicting bugganes as naked mole
rats crossed with the Incredible Hulk. I
think you’re free to go either way (the original Manx legends are unclear on
the matter anyway). If you want a more
Tolkien-esque, brutish, subterranean variety of ogre, give your bugganes a more
humanoid aspect; if you like a more anthropomorphic monster in the vein of some
of Brian Froud or Hellboy’s fey or
the Savage Coast’s many humanoids, go with the mole rat. Either way: BUGGANE SMASH (and bash).
Attempts to carry a
treaty to a svirfneblin nation have met with repeated failure. The deep gnomes trust no one but the rock
gnome envoy with whom they originally negotiated…only he was felled by a
crossbow bolt two weeks ago, so it’s up to a ragtag band of adventurers. After several frustrating encounters
(including an entire svirfneblin “village” that turned out to be stage props
and illusions), the party realizes only the head of the gnomes’ ancestral
enemy, one of the tunneling buggane, will secure their aid.
Adventuring in the
fey realms, a party realizes they are being maneuvered around a giant
chessboard. They can continue to play
the game as pawns…or change the stakes.
Traversing the caverns under the game board means fighting a clan of
bugganes. Claiming the bugganes’
treasure will also be difficult, as the greedy mole-giants use their
earth-distorting talents to hide their gold behind solid rock.
Adventurers travel
with a Tokari noble through the Undermount Pass, a road that punches
through an alpine range. Every family in
the Tokari retinue has at least one ogre slave—a common custom in a land where
eldritch pylons power house-magic that keeps slaves in line. But deep inside the Pass, the slave collars’
connection to the pylons is less certain.
Meanwhile the ogres have started muttering: “The brothers are
coming. The burrowing brothers are
coming.”
—Pathfinder Bestiary 4 26
B4 also says, “Bugganes
pursue and slay those who trespass into their well-marked territories.” I want to know what those markings look
like. At least players can’t complain
their characters weren’t warned… *wicked grin*
Fans of gnomes, especially those who remember the classic D&D
1e and 2e gnomish deities: Bugganes are perfect
as worshippers/servants of Urdlen the Crawler Below.
Also, a land where humans use ogres as slaves? Another idea shamelessly pilfered from Ghostwalk.
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