Ages ago, I briefly—God, how short and tidy my entries were
back then (#hadalife #notreally)—touched on how Pathfinder refashioned the bugbear in Classic Monsters Revisited. At the time, said refashioning was
pretty dramatic, almost jarring. Could you really marry Gygax’s furry goblin bugbears with the
classic monster-in-the-closet bugbears?
But looking back, it’s a harbinger of Paizo’s modus operandi for a lot of their monster/worldbuilding work:
Reconcile the gaming heritage with the mythic heritage for a new cohesive
whole, then upgrade.
What I didn’t get to in that entry—and what really made the
bugbear come alive for me after my initial skepticism—were the many subraces
that this mythical rework freed up the Pathfinder authors to create. A bugbear that masks itself as a tree
or rock like a tanuki? Sure! A bugbear that can turn into mud? Why
not? A half-dead bugbear whose
victims rise as attic whisperers?
Hells yeah.
And, of course, a polar bugbear that can quench fires. Even better, only salt can reveal its tracks—a nice
fairy-tale touch! Now fully
statted up in the Bestiary
4, the wikkawak is out there, lurking…
Clan elders discover
an igloo painted in blood and only one traumatized survivor. The forlorn man, who heard his whole
family slaughtered out in the dark, is accused of being a murderer, a cannibal,
or worse still, the thrall of a wendigo.
As a punishment, he will soon be frozen in a block of ice and sent out
to sea (to keep him from running into the sky to join the evil spirit), unless
the real culprit, a wikkawak, is found.
Hunter of Midnight
is a wikkawak that preys on lone trappers and lumberjacks. Two black-hearted winter atomies (see Pathfinder Adventure Path #68) serve as
his scouts. Hunter of Midnight and
the faeries leave clues behind, if investigators are observant. In addition to quenching every fire, the monsters smash any saltcellars or cold
iron objects, finding them threatening.
Parents in hamlets up
and down Falcontal warn their children about Father Snatchclaw, who will
come and steal them away if they are naughty before the Solstice. But “Father Snatchclaw” is really the
Clawfeet, a warband of wikkawaks that travel up and down the valley in
winter. Long ago the local mayors
worked out a deal with the bugbears, promising no resistance if the warband
only preys on designated households—which just so happen to be the dwellings of
the poor and undesirable.
—Pathfinder Bestiary 4 278
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