Ogre lineage doesn’t just ruin offspring—it ruins whole bloodlines. Ogre seed is so
dominant, so foul, and so ruinous, that it warps the entire
family tree. The traits simply do
not breed out. The child,
grandchild, and so on down the line are always
ogrekin.
And an ogrekin is a mutated mess—blessed and cursed with
deformities that reveal its giant heritage, and with rages, desires, and lusts acceptable
in only the vilest of humanoid societies.
Bear with me, everyone reading yesterday, but I’m going to
repeat myself: If you care about ogrekin, Nicolas Logue’s “The Hook Mountain
Massacre” in Pathfinder #3 (which
introduced them), is pretty much essential for demonstrating how one a family
of these inbred half-breeds operates, as well as for more adventure ideas in
that issue’s “Bestiary” section.
That “Bestiary” also contains even more GM deliciousness,
like two longer, more gruesome lists of deformities. And unlike the hardcover Bestiary’s
ogrekin entry, which limits the template to humanoids, the original template allowed
for monstrous humanoids and fey as well.
So while half-ogres, orogs, ogrekin bugbears and the like are all well
and good, if you want to create an ogrekin medusa, green hag, or dryad, I’d
love to see that disgusting stat block.
Oh and 1e orog fans, you’re not forgotten. Stick around
through the end and we’ll chat…
A caravan has been
dragged off the road—it’s wedding season for a family of ogrekin (the fruit
of their own incestuous labors having all been stillborn). Fortunately for the horrified captives,
the ogrekin are still human enough to crave elaborate wedding ceremonies—remarrying
is one of their favorite pastimes when trading sibling-spouses—which buys
would-be rescuers time to save them.
The orcs of the Iron
Skull clan are famous for their warped orog shock troops. The Iron Skulls sometimes grant an orog
to another clan as a gift, but only after gelding it first to preserve their
monopoly.
The Trollwoods are
misnamed; encounters with ogres and ogrekin are far more likely. At least one family of half-ogres lives
there, as well as isolated half-elf ogrekin and a tragically corpulent
half-dryad ogrekin bound to an oak as stunted and rotund as she is. Some of these ogrekin grow to enormous
size (ignoring the template’s confinement to Medium humanoids), particularly
the half-troll ogrekin near Grasp-Ankle Bridge, and Og-Bog, a woebegone
half-ettin ogrekin who can’t understand why he/he has two heads (not to mention
a vestigial arm).
— Pathfinder #3
& Pathfinder Bestiary 2 204
Mail call!
Any chance you’ll
touch on the classic orog and ogrillon in the ogrekin entry?
Sure, I’d love to, except…er…I don’t know that much. I wasn’t a 1e or 2e player, so I never
saw the orog or ogrillon in context, aside from the occasional offhand reference
in Dragon or Dungeon. So I can’t
say much with any authority. (And
as far as I know, the 3.0 orog only really showed up in the Forgotten Realms
book Races of Faerûn, and those
weren’t even half-ogre/half-orc; they were just tougher orcs from the
Underdark.)
And also…I never really got
the orog and ogrillon. Because while
the orog is a great idea, together they made zero sense.
To quote Wikipedia, “An orog is a crossbreed between a male
orc and a female ogre. Orogs usually live among orcs; they are stronger, more
intelligent, and more highly disciplined than typical orcs.” Um, because ogres are paragons of
discipline? These aren’t
hobgoblins we’re talking about.
And where are these female ogres living? Are they palling around with the orcs on a regular
basis? Otherwise, the orogs would
be lucky to make it through childhood among their larger cousins. Or at some age did the orogs just get
tired of always being the short ones and decide to find some orcs so they could
beat up on someone smaller? (Wait,
that actually does make sense!)
Okay, so it’s a draw there. But the ogrillon is where things really get nuts: “The
ogrillion is the brutish, armor-skinned offspring of a female orc and a male
ogre.”
Um, how does that
work? The dominant genes must be
tied to the sex chromosomes; otherwise the sex of the father and mother
wouldn’t matter. But clearly
sex-related genes work differently in magical settings, because otherwise only
male offspring would get the fDNA (fantasy DNA) that would be expressed as the
ogrillon phenotype.
And armor-skin?
Bwah? Where does that come from? (Other than, y’know, it’s an “ogre-armadillo.”) And what does that do to a female orc’s
uterus? Yikes!
(My dad’s an OB/GYN; this is not exactly odd conversation
for me.)
If anything, ogrillons should come from the male orc/female ogre pairing, as the female’s
larger womb would offer a more secure shelter for the child to grow and
develop, thus explaining the more advantageous physical characteristics later
in life. So I could buy the
orog/ogrillon split, if and only if the parents’ sexes were reversed.
So in short, filbypott is right: orogs are a completely
logical result of orcs and ogres living in proximity, and awesome in
theory. But in terms of
publication history, everything written about them since has been categorically
bat-guano insane. :-)
So hail to the orog, and meanwhile I’m sticking the ogrillon
into the same category as the faun/satyr rape problem and the perennial nast-fest that is the sphinx: fantasy sex that makes me go ewww.
Back to filbypott:
I haven’t seen many
non-human ogrekin; odd since the template can apply to any humanoid. Imagine
troll or hill giant ogrekin.
Technically it’s any Medium humanoid, but I’m not going to
quibble. Your wish is my command—see
above.
PS: There was a joke to be made yesterday about the octopus
entry being yesterday’s sushi. But
I forgot to make it. I gotta stop
doing this at 11 PM.
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