Spirits of air don’t just inhabit mountain peaks and open
plains. Mihstus are spirits of
spoilt air, dank air, oxygen-less air—the stale stink of the long-sealed
tomb. They are air that doesn’t
want to be disturbed, that wants to be preserved in isolation, that is inimical
to life.
Given their deadly embrace special ability, they might even
be the spirits of explosive decompression—you can imagine a spelljamming/voidsailing
campaign where spacewalking PCs have to wear special suits to shield them from
the attention of the void’s jealous mihstus, who loathe all air breathers and
thirst for their fluids.
Also interesting is their choice in companions—the Bestiary 2 mentions rakshasas and cloud
giants. This points to a sympathy
with diverse other selfish and evil creatures who enjoy hunting, blood sports,
and otherwise spreading misery.
A room in a tomb
complex contains a sealed door, a small stream, and a very well hidden
cache of potions of water breathing. If the door is opened, stale crypt air
spills out, fouling the room and bearing with it a mihstu enraged at being
disturbed. Alternately, if
adventurers use the potions to bypass the next room entirely by remaining
underwater, the mihstu never senses their presence.
On the trail of a
mass murderer and vivisectionist, an adventuring party raids one of his
safe houses, a magically refrigerated room in a slaughterhouse decorated with
corpses of his latest victims. One
of the criminal’s summoned accomplices, a mihstu, is still in the room, kept
stunned and senseless by the cold.
But the party’s investigation warms the room enough to rouse the
elemental creature, causing the splattered gore on the floor to rise up into a
tornado of blood and claws.
A powerful fey
has come to power in the Endwood, calling herself as the Handmaid of Air and
Darkness. If she is not an actual
servant of the famous Queen, she is at least a canny player, invoking the
Queen’s power without presuming too much. But perhaps she does represent the
dread faerie monarch…for her constant companions are personifications of Air
and Darkness themselves, in the form of a mihstu and a soul eater.
—Pathfinder Bestiary 2
190
I should have mentioned this before now, but Penny Arcade combined D&D and the
holidays in one neat package.
Enjoy it starting here. And
happy holidays!
No comments:
Post a Comment