Giant ticks are the bane of every PC with a low Constitution
score. And tick swarms are
just…yikes.
Mastodons migrating
farther south than usual bring ticks to the Sterngrass Plains. The ticks begin breeding rapidly,
spreading as swarms and decimating the local centaur population. More than one centaur runner has
inadvertently worsened the crisis while seeking help, collapsing in a
blood-drained, swarm-covered husk just as he reached the next tribe’s land.
A rash of
bubonic-plague-carrying tick swarms appears to be the work of a daemon. Actually, the swarms are the work of a
gelugon determined to keep the local paladin order off-balance while he makes
his next move.
The first hint that there
is something wrong with the hamlet of Ramble is the sight of the children
playing with their pets—not dogs and cats, but giant ticks. The docile ticks do not seem to regard
the children as prey, but leap to attack any strangers. Of course, defending oneself against
the vermin only upsets the children, who run for their parents. And that’s when things get weird…
—Pathfinder Bestiary 2
265
I am excited with some of Blogger’s changes—for one thing,
my formatting is not going out of whack the second I try to make an
update. (Maybe now I can go back
and edit all my many, many typos…)
Backlog alert: Black pudding, blindheim, and fungus leshy entries
are up. Speaking of Plant creatures, the Paizo blog recently had some previews of plant companions from
the forthcoming Advanced Race Guide
and bumped up the pirate familiar list for the Skull & Shackles Adventure Path.
Ugh! So gross, I have to use it! I love the idea of tick pets! Sweet!
ReplyDelete