If you take the notion of a magical world seriously (and
that's why we're here, isn't it?) blink dogs make sense—on a globe bathed in
eldritch emanations, magical flora and fauna are bound to appear.
Traditionally, blink dogs have also been enemies of TSR/ Wizards of the Coast’s
displacer beasts, but Paizo's substitution of phase spiders works just as well
(and explains why phase spiders haven't decimated the Material Plane by
now). Add to that the canines' fondness for astrology, and you have lots
of reasons a pack might aid—or attack—your PCs.
A bronze dragon
astronomer and a blink dog pack argue over the import of a comet in the
southern sky. Somehow the comet's passing is linked to an ostinato of
necromantic pulses and the coming of strangers—a party of sellswords—to their
lands. The bronze dragon urges caution, but the blink dogs are determined
to harry the party and test their reactions. As lawful good creatures,
they will not kill without reason, but they will savage any spellcaster who
shows the slightest propensity toward using the vile magic.
When adventurers
finds themselves beset by phase spiders, a blink dog sage comes to the
rescue. A sorcerer of the destined bloodline, the sage reveals his
destiny has arrived. He has been meant to find the party and recruit them
against an evil from the void between the stars.
Planewalking heroes
are asked to broker a peace between the phase spiders and the xills (having
fought both, they are considered ideal impartial interlocutors). If they
reject the offer, they will be attacked by champions of both races. if they
accept, they will be hounded by blink sages instead. If the two Ethereal
enemies ever stop fighting, the blink dog alphas believe, the Material world is
doomed.
—Pathfinder Bestiary 2
47
All of the above comments apply even if your world is not a
globe. Substitute disc, ring, plane, conic section, asteroid shard, Möbius
strip, or what have you.
Also, I'm guessing blink dogs hate kamadans, too.
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