(Illustration by Damien Mammoliti comes from the artist’s DeviantArt page and is © Paizo Publishing.)
The Abyss! What a
plane. In the Abyss, grub eats you.
Extraplanar aberrations, grimslakes feed on corpses, lesser
demons, and hapless adventurers. (The
first two are common in the Abyss; the last is typically found at the gaming
table.) Grimslakes resemble giant grubs
and are known for sucking the marrow out of their meals, causing excruciating
Constitution drain.
Given that they're so monstrous, it’s easy to forget that
grimslakes are somewhat intelligent, speak Abyssal, and have spell-like
abilities. Granted, their conversation
revolves around food and the savoriness of certain screams, but it is
conversation nonetheless.
“The Iron Brethren
never leave a man behind.” So goes
the saying, and often enough it’s true.
Disaster strikes, though, when an Iron Brother falls in the Abyss. The Brethren send a sortie out to retrieve
his body, not realizing that it is already incubating grimslake eggs. By the time a party of adventurers reaches
the scene, the young have hatched and devoured their way through a full third
of the Steel Citadel.
Adventurers are
sneaking through an Abyssal dungeon when they come across two cowering
quasits—who surprisingly are not invisible.
The quasits were supposed to be herding dretches, but grimslakes
tunneled into their stockyard and devoured most of the demonstock. Too cowardly to either report the disaster to
their superiors or flee into the grimslakes’ tunnel, the quasits beg the
adventurers to help slay the creatures.
They even promise to throw in a casting of commune as payment, free and uncorrupted…honest.
Adventurers are
forced to attend a ball hosted by a diabolist. He tests both their command of etiquette and their
fortitude with a succession of dishes ranging from the profane to the truly
taboo. At last he serves the pièce de résistance:
grimslake young straight from the corpse (an especially daring choice giving
grimslakes’ association with the Abyss).
Due to a “misunderstanding,” the adventurers are served an adult, very
much alive grimslake instead…and naturally their host and the other guests will
be so shocked, verily, shocked at the
mix-up that it will take them several seconds (about three rounds) to recover
and come to the party’s aid.
—The Worldwound 55
& Pathfinder Bestiary 5 136
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