When fungi sprout from humanoids or monsters, you get fungal creatures. But when a fungus
sprouts from the unholy corpse of a succubus…well, then you get something
special: the fungus queen.
Created by James Jacobs, fungus queens have deep ties to the
demons of the Golarion setting, having arisen out of a conflict between
servants of Nocticula and Cyth-V’sug.
But they could fit in your campaign wherever evil powers of life and
decay war with lust and desire. (Zuggtmoy anyone?)
Fungus queens’
ability to spawn even more fungoid creatures than they can control makes them a
constant threat. But in the right
set of circumstances, a fungus queen may just be an adventuring party’s last
hope, since she might be all that stands between them and annihilation at the
claws of a succubus.
Dryads are dying all
over the forest. But the cause
is unclear: no blight stains the leaves and no orcs rampage through the trees. The cause is actually deep underground,
where a jealous fungal queen salts the taproots of the dryads’ mighty
oaks. While she could easily
control the dryads with her magic, the thought of their beauty drawing away
potential mates and minions fills her with rage.
A renegade psychopomp
is tampering with the minds and souls of mortals. After the viduus locks away a portion of an adventurer’s
memory, her friends take her to a powerful enchantress, hoping the mage can
free her from deathly scribe’s tampering.
To their shock, they find the enchantress’s tower under attack. A coven of fungal queens believes the
enchantress to be a succubus and will stop at nothing to reduce her tower to
rubble.
Already mysterious,
a cliffside city of ghorans becomes even more alien when it falls under the
sway of a fungus queen. The fungus
queen’s servitors have already claimed one whole terrace, and her fungoid
servitors are busy excavating tunnels to hold more of her children. The settlement’s druids and
earthmothers suspect something strange is afoot, but the fungus queen’s power
over plant minds has subverted every agent they send to investigate.
—Inner Sea Bestiary
12–13
Glad you guys seem to like yesterday’s entry. Confidential to badmadwolf: I always
try to make the third idea the most awesome. I’ll make you a deal: If I can ever kick this virus, you can
take that idea and run with it.
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