Some monsters are hot messes, and this makes them
stupid. Some monsters are hot
messes, and this makes them awesome. A shapechanging, child-devouring
porcupine-man whose quills raise the dead as zombies…? What’s not
to love about that!?! (In a
monster I mean. Public service
announcement: Kids, eating babies is wrong. Don’t eat that baby.)
I’m surprised the pukwudgie isn’t considered fey, but maybe
that’s because of its origin—it’s a Native American creature from New England
rather than some kind of English bogey.
That said, I don’t think anyone will complain if you put one in a
faerie-focused adventure. Given
their necromantic abilities, maybe they are fallen fey instead—porcupine or
hedgehog spirits whose attraction to dark powers cost them their connection to
the natural world.
Also, pukwudgies have a host of abilities that let them
weaken characters—and monitor that weakness. A PC who goes down fighting a cult of pukwudgies is not
going to be ignored—he’s going to get a death
knell. Players, you’ve been
warned.
Children are going
missing. Dead men shamble
through the streets at night.
Townsfolk blame the Witch of the Woods, a local menace though driven
off. Investigation reveals that
the witches cabin is empty and ruined—in fact, the shattered shack looks like
it fell from the sky. A pukwudgie
has taken up residence inside, and it is responsible for the deaths and the
zombies. Worse yet, the cabin was
magical in nature, larger on the inside than out, and as the enchantments decay
strange extradimensional things are beginning to emanate from somewhere else…
A village’s orange
stands have been cut down, as if by giant beavers or porcupines, and the
logs used to block up the local wells. Three homes have burned to the ground. And only hardened gunslingers and
fighters will leave town due to undead attacks. A cult of pukwudgies riding zombie antelopes and mountain
lions is on the loose. But what foul goal or necromantic rite is making them
move so brazenly?
Decimated by illness
and bulette attacks, a tribe is not able to pay the wampum levy to the
Fireheart nation. They recruit
adventurers to seek out the wampum bird, a kind of magical roc whose feathers
rain shells. But a pudwudgie sees
an opportunity to ruin the tribe for good, and seeks to kill the adventurers
before they can harvest the purple shells.
—Pathfinder Bestiary 3
223
Prompted by A.A. yesterday, I tried to strike a conciliatory
tone re: 4e and D&D Next. The ever-feisty filbypott was having none of it.
I have been waiting for the Pukwudgie for a couple days. I blame the latest Adventure Path from Paizo. Huzzah!
ReplyDeleteWitch's Shack turned extradimensional meltdown is too good not to borrow.
I look forward to unleashing some curiously quill-studded undead at my party that is exploring a Fey border-plane.