Cacodaemons are the lickspittles, toadies, pets, and soul
batteries of daemonkind. Their
ability to trap the spirits of the recently departed in soul gems makes them a
threat even when they are not a party’s primary antagonist. And they are never not hungry…
A battle near a
planar rift draws the attention of a swarm of cacodaemons. They come boiling through the thin
barrier between the planes, adding further confusion (and confusion spell effects) to the struggle. The cacodaemons eagerly devour and digest the souls of the
dead. If they are not stopped, the
sheer number of souls consumed will act as a beacon to larger daemons, night
hags, and other terrors.
Just before he
stumbled through a teleportation circle,
the young rogue Wil Minchum was bitten by a cacodaemon in a dungeon halfway
across the world. Now suffering
through cacodaeomonia, he has not had the Fortitude to free himself of the
disease. Worse yet, the
cacodaemon’s monotonous telepathic conversation—“killyou eatyoursouls gobbleitup eateateat inthebellyyougo gobbleeatdie”—is
driving him mad.
On the strand of a
sun-baked colonial city, a piscodaemon runs a bizarre and deadly
gladiatorial arena that sits open to the sea. The many lizards and snakes that lurk in the sand—and even
the octopi in the tide pools along the shore—are actually cacodaemons eager to
snap up the souls of the fallen.
—Pathfinder Bestiary 2
64
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