(Illustration by Wayne Reynolds comes from the Paizo Blog
and is © Paizo Publishing.)
Here we are, only three monsters into Bestiary 6, and we’ve already made it to the book’s bathed-in-hellfire
swimsuit cover model: Hell’s #2, Mephistopheles.
(You’ll notice that Wayne Reynolds does not bury the lede in his covers, especially for the even-numbered Bestiaries. B2
has the Jabberwock, B4 Cthulhu, B6 Mephistopheles. I can only assume B8 will have, like, MechaZeus or a Stay Puft Marshmallow Man made
of nuclear missiles.)
In both cases, Mephistopheles is the consummate devil’s
devil—brilliant red, horned, winged, always with a contract and quill in hand
and an offer too good to refuse. More
than any other archdevil aside from Asmodeus, he is about contracts and
compacts, and all that can go awry after you’ve signed on the dotted line. But in the standard D&D cosmology,
Mephistopheles is always scheming to take Asmodeus’s throne—he’s said so to the
Lord of the Ninth’s face. Why Asmodeus
keeps him around is an open question—presumably, he’s too useful to do away
with (his treacherous plots likely draw other traitors to Asmodeus’s attention,
and he keeps Baalzebul in check) and dislodging him would cause too much
trouble. In other words, he is
Starscream to Asmodeus’s Megatron (albeit a much more effective one).
Pathfinder’s Mephistopheles, on the other hand, was
literally created by Asmodeus out of
the stuff of the eighth layer of Hell.
As such, he’s seemingly utterly loyal to Asmodeus, and is more of Hell than even his lord. To go back to Transformers, think of him as a vastly more charismatic Soundwave,
who was so Decepticon his face even became the Decepticon symbol. (Oh, Transformers. Is there any metaphor you can't provide?)
Most of this won’t matter to the average party—dealing with
the schemes of one archdevil is enough.
(Hell, stopping the plan of only one of Mephistopheles’s servants was
worth a whole Adventure Path.) But if
you’ve got a truly plane-hopping, cosmologically cosmopolitan Pathfinder
campaign, the old D&D trick of pitting the servants of Mephistopheles and
Asmodeus against each other is not
going to work. It’s inevitable that the
Lord of the Eighth will turn on his master one day—the literal personification
of Hell can do no less; it’s built in to his nature—but that won’t happen until
the plane itself has turned against Asmodeus.
If Mephistopheles is playing the long game, it’s measured in eons. The political games that PCs can play in the
upper levels of Hell simply won't work this deep in the Pit.
Of course, that’s if you’re playing in canon. Out of canon—which is our particular end of
the swimming pool—go nuts!
Those who believe
travel enriches the soul have never been part of the tea and opium trade,
which brutalizes colonial souls and bodies while enriching shareholders. Adventurers fighting drug dealers, slavers,
and mercenaries must eventually take the fight to the Admiralty of Iron, a
council of cruel dragon-riding sea captains who control the vile trade. The final battle takes place on the deck of
the largest ship ever built, in the center of a pentagram formed by five other
ships. There the Admiralty of Iron’s
infernal patron, Mephistopheles, appears and fights for 30 seconds (five
seconds for each ship) per an agreement the Iron Captains struck long ago.
Typically, an
independent judiciary is a defense against tyranny. But in the nation of Concord, the judiciary
has claimed sweeping powers. Not only
are they judge, jury and executioner, they are also the notaries, lawyers,
bailiffs, tax collectors, and (of course) the inquisition. The reason for this stunning usurpation of
power is an infestation of contract and apostate devils, who have spent decades
warping Concord’s laws to their own ends, while funneling monetary and magical
rewards to the corrupt courts.
Adventurers attempting to fight this entrenched power structure will
have an uphill battle throughout their careers.
Once they bring down the Inquisition Concordia, they may even be forced
to defend themselves in the very courts of Hell (with words or with blades)…possibly
against Mephistopheles himself.
The current
Mephistopheles is a facsimile. The
real Mephistopheles died eons ago in a coup attempt; Asmodeus created the
current Mephistopheles out of the stuff of Hell rather than trust another
seneschal. Only now rumors are spreading
from the deepest reaches of the Everwaste.
The whispers say that the original Mephistopheles has been resurrected
and is coming for his throne. Soon all
Hell—and perhaps even the entire multiverse—will have to pick a side.
—Pathfinder Bestiary 6
28–29
No stats for Mephistopheles are online yet, so no link.
I have a special fondness for Mephistopheles. I don't think he’s as interesting as, say,
Mammon. But in high school I spent part
of a summer in Staufen, the sleepy German town where Faust blew himself up in
an alchemical experiment in 1540. (Or
where Mephistopheles came to claim his soul in a fiery conflagration. You decide.)
We are not talking
about Marvel’s Mephisto or “One More Day.” EVER.
If you’re a fan of alphabetical order and looking for the
memitim, it’s back here.
It’s radio show time!
This past Tuesday I continued to dig up (and totally dig) Stornoway's
corpse. I also played lots of new music
from Diet Cig, Cold War Kids, BNQT, Waxahatchee, (Sandy) Alex G, and more. Stream/download now through Monday, 05/15/17, at midnight.
(Also note that this show was recorded before the recent PWR
BTTM allegations became public.)